Alliance Traverse LCO Policy

Beverly Byers

Fighter
Traverse City Staff
LCO items will be allowed from any chapter for transfer into Alliance Traverse games with the following restrictions.

Times ever items: Limited to 15 effects. All effects must be creatable by the current ritual system. Any non standard LCO effects will not be accepted.

Per Day Items/Static Effects: You may bring any LCO item, or combination of LCO items from other games up to 20 rituals (or charges – in any combination), not counting extenders, or spirit link/spirit lock. Examples of static items include but are not limited to: Damage Aura, Protection Aura, Arcane Armor etc.... (

LCO items from other games must be creatable under the current ritual rules. We will not allow for transfer of items such as times per day dodges, swords with damage auras above +3 or any other item that can not be created under the current ritual system.

We will not scale down any item. If your item has a ritual effect that is not creatable under the current ritual rules then the entire item will be denied.

This is a hard cap number. You can not have your friends bring in additional items for you. Anyone checking in an item is expected to use it. Anyone caught trying to "piggyback" additional items into our game will be denied the ability to benefit from this policy and further action may be taken.

This policy has been put in place to allow players to use items earned in other chapters for their hard work and dedication to the game. This is a rewards benefit, and is not a hard fast rule. Anyone caught abusing this policy will lose their ability to benefit from it.

*This policy is subject to change at any time
**New Alliance bylaws support this policy.
 
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