Proposed by ARC 5-17-23
Summary: This is an update to the more simplified version of the change presented in the Beta packets, including a name change and introducing more formal language to the prior version. This ritual would replace the Render/Render Indestructible/Render Indestructible Improved ritual.
As the prior ritual was permanent and non-extendable, ARC has two recommendations for swapping out the old ritual.
For Items with no other extendable rituals present on the target, the replacement should have a duration of 20 LPs
For items that have other extendable rituals present on the target, the replacement should be folded into the existing extender.
Vote: Rules Proposal from ARC for 2.1 [PASS]
The following chapters voted for this policy: Atlanta, New Hampshire, Gettysburg
The following chapters voted against this policy: NEPA, Minnesota, Wisconsin, Denver, Chicago
Synopsis of Conversations: There was dissatisfaction expressed with the magnitude of this change, with the resulting ritual being underwhelming in a way not commensurate to its original form.
The text for Resist Shatter will read as:
The Resist Shatter Ritual allows the bearer of the Ritual Target to expend this Ritual Effect to defend against the effects of a Shatter or Explosive effect by calling “Resist.” The Target Item is limited to being no larger than 10' by 10' by 1'.
This Ritual requires 5 Reagents to cast as listed on the scroll.
Spellcrafting:
Summary: This is an update to the more simplified version of the change presented in the Beta packets, including a name change and introducing more formal language to the prior version. This ritual would replace the Render/Render Indestructible/Render Indestructible Improved ritual.
As the prior ritual was permanent and non-extendable, ARC has two recommendations for swapping out the old ritual.
For Items with no other extendable rituals present on the target, the replacement should have a duration of 20 LPs
For items that have other extendable rituals present on the target, the replacement should be folded into the existing extender.
Vote: Rules Proposal from ARC for 2.1 [PASS]
The following chapters voted for this policy: Atlanta, New Hampshire, Gettysburg
The following chapters voted against this policy: NEPA, Minnesota, Wisconsin, Denver, Chicago
Synopsis of Conversations: There was dissatisfaction expressed with the magnitude of this change, with the resulting ritual being underwhelming in a way not commensurate to its original form.
The text for Resist Shatter will read as:
Resist Shatter
Aspect: | General |
Difficulty: | 7 |
Catalyst Required: | None |
May Be Extended: | True |
Duration: | 20 Logistics Periods |
Casting Time: | 5 |
Ritual Target Type: | Item [Any] |
Ritual Choice: | None |
Scroll Type: | Enchantment |
NPC Only Ritual: | False |
Role Play Only: | False |
The Resist Shatter Ritual allows the bearer of the Ritual Target to expend this Ritual Effect to defend against the effects of a Shatter or Explosive effect by calling “Resist.” The Target Item is limited to being no larger than 10' by 10' by 1'.
This Ritual requires 5 Reagents to cast as listed on the scroll.
Spellcrafting:
Spellcraft Difficulty: | 1 |
Spellcraft Cost: | 1 |
Spellcraft Duration: | 5 days |
Spellcraft Incant: | I CALL UPON THE POWER OF <aspect> MAGIC TO CRAFT THE RESIST SHATTER RITUAL |