While not being able to sleep behind a Ward is a big deterrent, I think the bigger one is not being able to buy Read Magic. Since Expanded Enchantment is going away, I expect battle magic scrolls to become much more useful than they currently are. Currently, Biata can supplement this restriction by getting items with activates. In 2.0, however, Biata being completely shut off from an entire category of production is much more of a problem than it is at current. I don't feel that the current set of racial bonuses make up for this detriment.To be honest, with the removal of Monster Slayer, I don't see much of an issue. While they still have the issue with Wards, I've always felt that here, in the Pac NW, that wasn't a major issue, since most either make due with friends close by, traps, or Greater/Limited Earth Circles. Not being able to get the damage boost from Monster Slayer was an irritant to me that no longer exists, but that's just my opinion. I guess they can't do much against Prison outside of waiting 10 minutes, but, again, I think that's mostly a minor issue.
While not being able to sleep behind a Ward is a big deterrent, I think the bigger one is not being able to buy Read Magic. Since Expanded Enchantment is going away, I expect battle magic scrolls to become much more useful than they currently are. Currently, Biata can supplement this restriction by getting items with activates. In 2.0, however, Biata being completely shut off from an entire category of production is much more of a problem than it is at current. I don't feel that the current set of racial bonuses make up for this detriment.
Right, but Biata are also losing Earth-based Expanded Enchantments. Other races who lose their times/day Sleep item can replicate that to some degree with scrolls, but Biata don't have that option. I'm not saying the rules need to do anything to balance that out necessarily, but they are losing a little more than most.If a player was running around with a bunch of celestial activatables as a Biata, I would shut down their mind powers.
Right, but Biata are also losing Earth-based Expanded Enchantments. Other races who lose their times/day Sleep item can replicate that to some degree with scrolls, but Biata don't have that option. I'm not saying the rules need to do anything to balance that out necessarily, but they are losing a little more than most.
I suppose my post wasn't clear. I was not suggesting that Biata can circumvent their celestial restriction by using celestial activates. However, removing activates from the game prohibits non-casting Biata from utilizing what will become (in my opinion) the primary spell-replicating ability; scrolls. Yes, they will still have access to spell stores and potions, but both of those come with much larger drawbacks than scrolls do, and as such will not be as favorable.If a player was running around with a bunch of celestial activatables as a Biata, I would shut down their mind powers. Its expressly within our right as plot to do so. It's one of the trade offs. They also don't get the drawbacks that Elves get.
Right, but Biata are also losing Earth-based Expanded Enchantments. Other races who lose their times/day Sleep item can replicate that to some degree with scrolls, but Biata don't have that option. I'm not saying the rules need to do anything to balance that out necessarily, but they are losing a little more than most.
I would support giving Biata -1 to potion making (and Dryads -1 to Alchemy and Hoblings -1 to Create Trap while we're at it).This was brought up earlier. Since Dwarves and Stone Elves get -1 to Blacksmithing and Create Scroll respectively, give Biata -1 Create Potion. This gives them something over the others.
Also, I don't know how potions have more drawbacks than scrolls besides not being able to throw their effects. They cost the same and are one shot only items. *shrug*
You can drink a potion in the dark. Unless you are a 20 rank CS player, you cannot activate scrolls in the dark. ;-)
Yes, but you must still be certain that the potion you are drinking is the correct one, which can be problematic unless you have a very structured potion sorting system on your person, which will take up a lot of space.You can drink a potion in the dark. Unless you are a 20 rank CS player, you cannot activate scrolls in the dark. ;-)
That said, I don't think this discussion is actually appropriate to this forum. This forum is for discussing changes that were made, not changes that we want made.
-MS
If a player was running around with a bunch of celestial activatables as a Biata, I would shut down their mind powers. Its expressly within our right as plot to do so. It's one of the trade offs. They also don't get the drawbacks that Elves get.
I always question if this is really a 'balance'. Mind powers are, per their nature, purely RP and not mechanical. So a biata carrying celestial stuff and sleeping in wards gets mechanical benefits (in that their racials are balanced against the drawback) without any meaningful mechanical penalty if all they stand to lose is their RP abilities.