jwconvery
Spellsword
I am just curious what people memorize as a 'base' column. I was reading the Monster DB post and a lot of casters seem to comment on celestial being underpowered. I don't want this to be a complaint of Earth versus Celestial. Just trying to get a broad spectrum on what people memorize, and their impression of the celestial school.
Yes, celestial changes a lot depending on what you are fighting. Yes, if you have a 12 block, you probably have everything. Yes it varies chapter to chapter. But what's the starting point with a four column? Assume you are going alone to a new chapter you know nothing about.
I've found a lot of the 'i call forth' is pretty wasted. Unless a monster is specifically built to take double from spells or resist physical there is little reason to mem them with the Body creep of crunchies. Poleram fighter is poking for 20's what's my lightning bolt gonna do? Sure I could Dragon's breath them, but that might not even work, and the NPC is just going to walk around a tree and come back at me. If I am fighting a big baddie, I am usually pumping scrolls into them anyway.
So for me:
4 disarm (great breakers, maybe a light if I don't have a scroll)
2 magic armors 2 pins (in a group I might keep more MA's but for a solo trip I grab some pins)
3 Binds 1 shatter (bind will do more damage if you have a fighter to hit them while the rip then Lightning bolt. Shatters are good utility for random things. Wall of force? meh I'll grab a scroll)
2 shuns 2 elemental blades (shuns work as awakens, No elemental blade or banish scrolls unfortunately)
2 spellshields, 2 webs (this can go back and forth depending on productions items available for the SS)
4 sleeps (yeah it doesn't work on every one, but if it does, WIN. pick your posion)
4 confines (possibly charms, but then I wouldn't have taken the sleeps. mixing up binding vrs command)
4 Dispels (yeah, dragon's breath is cool. But Dispels cover almost anything. Magic Augement a few and you don't need many cloaks)
2 prisons 1 Magic Storm 1 CoP (a Ward if I'm worried about it)
Undead are immune to commands, but Johnny Earth blade can usually take care of them. Elementals: yeah I don't have the I call forths, but a well placed Elemental blade works just as well. Wand damage it good too. I've tried going for more 'I call forth' stuff but they usually just get swallowed up in the body. (unless something takes extra damage from them) I don't know if this has grown out of my local chapter that has quite a few high level fighters.
What's is your column?
-Joe
Yes, celestial changes a lot depending on what you are fighting. Yes, if you have a 12 block, you probably have everything. Yes it varies chapter to chapter. But what's the starting point with a four column? Assume you are going alone to a new chapter you know nothing about.
I've found a lot of the 'i call forth' is pretty wasted. Unless a monster is specifically built to take double from spells or resist physical there is little reason to mem them with the Body creep of crunchies. Poleram fighter is poking for 20's what's my lightning bolt gonna do? Sure I could Dragon's breath them, but that might not even work, and the NPC is just going to walk around a tree and come back at me. If I am fighting a big baddie, I am usually pumping scrolls into them anyway.
So for me:
4 disarm (great breakers, maybe a light if I don't have a scroll)
2 magic armors 2 pins (in a group I might keep more MA's but for a solo trip I grab some pins)
3 Binds 1 shatter (bind will do more damage if you have a fighter to hit them while the rip then Lightning bolt. Shatters are good utility for random things. Wall of force? meh I'll grab a scroll)
2 shuns 2 elemental blades (shuns work as awakens, No elemental blade or banish scrolls unfortunately)
2 spellshields, 2 webs (this can go back and forth depending on productions items available for the SS)
4 sleeps (yeah it doesn't work on every one, but if it does, WIN. pick your posion)
4 confines (possibly charms, but then I wouldn't have taken the sleeps. mixing up binding vrs command)
4 Dispels (yeah, dragon's breath is cool. But Dispels cover almost anything. Magic Augement a few and you don't need many cloaks)
2 prisons 1 Magic Storm 1 CoP (a Ward if I'm worried about it)
Undead are immune to commands, but Johnny Earth blade can usually take care of them. Elementals: yeah I don't have the I call forths, but a well placed Elemental blade works just as well. Wand damage it good too. I've tried going for more 'I call forth' stuff but they usually just get swallowed up in the body. (unless something takes extra damage from them) I don't know if this has grown out of my local chapter that has quite a few high level fighters.
What's is your column?
-Joe