In the rulebook, on page 97 it states:
"Carrier attacks can never 'heal' creatures. For example, a creature healed by flame cannot be healed by a creature swinging '12 flame.'"
Can an addendum be made to change the word from "heal" to "benefit" to clarify that unaugmented PCs can't take beneficial effects from things like purify or life, and augmented PCs (like those stored in mercury golems or healed to full by prison) can't be healed by things swinging lightening or prison.
It seems like a simple correction that will clarify that an unlimited skill (like swinging a sword) can't benefit, while times per day (like spellstrikes, or a spell column) can.
"Carrier attacks can never 'heal' creatures. For example, a creature healed by flame cannot be healed by a creature swinging '12 flame.'"
Can an addendum be made to change the word from "heal" to "benefit" to clarify that unaugmented PCs can't take beneficial effects from things like purify or life, and augmented PCs (like those stored in mercury golems or healed to full by prison) can't be healed by things swinging lightening or prison.
It seems like a simple correction that will clarify that an unlimited skill (like swinging a sword) can't benefit, while times per day (like spellstrikes, or a spell column) can.