Hey everybody,
I'm slowly crawling back into Alliance after a long (like, nearly a decade) hiatus. Blame graduate school and my local chapter fizzling. Anyway, having not played in forever, I'm looking at launching a new PC rather than playing my old one, and I find myself stuck on a question of class. So here's my question, and I hope I don't start a flame war on this one: Do you find adventuring groups passing up Fighters?
I ask because I am interested in playing one, but I'm also looking at the same character being an Earth Templar. I think I really would rather focus on fighting this time around (my previous PC was a Scholar, and also I could stand to get a little more exercise), but I'm worried that Fighters get treated as second-best as compared to a class that can also heal or throw alchemy or drop protectives/rituals, especially when you get to higher levels and Templars/Adepts have started packing a decent punch with their swings. Can you drop me any advice? Thanks!
I'm slowly crawling back into Alliance after a long (like, nearly a decade) hiatus. Blame graduate school and my local chapter fizzling. Anyway, having not played in forever, I'm looking at launching a new PC rather than playing my old one, and I find myself stuck on a question of class. So here's my question, and I hope I don't start a flame war on this one: Do you find adventuring groups passing up Fighters?
I ask because I am interested in playing one, but I'm also looking at the same character being an Earth Templar. I think I really would rather focus on fighting this time around (my previous PC was a Scholar, and also I could stand to get a little more exercise), but I'm worried that Fighters get treated as second-best as compared to a class that can also heal or throw alchemy or drop protectives/rituals, especially when you get to higher levels and Templars/Adepts have started packing a decent punch with their swings. Can you drop me any advice? Thanks!