Fade
Apprentice
Hey, it looks like some posts were altered and deleted from a thread on these boards recently.
Now there was some snark involved in the posts, but it highlighted a core problem with Alliance that has yet to be really addressed: rapid build bloat.
There was a player who said they started just before 2.0 hit who said they had a 30th+ level character. I'm not going to name them, because the player was not cheating, but had clearly used legitimate systems in the game to purchase build in order to close the level gap with other players in their home chapter.
Again, this isn't illegal in any way, nor am I calling said player to task on this.
Rather, this is the number 1 problem with alliance, as an ongoing system and as an organization: our levels are so disparate, that we have developed a real money trading system to purchase experience without actually playing at events that aren't even anywhere nearby. With goblin stamp sales, we've become the larp king of microtransactions.
We are so encouraged to buy experience blankets year round to catch up, because the systems we use are incredibly rough on lower level players, and catching up would take many years. Years that people who wish to play with their friends on relatively equal footing don't want to wait.
To say nothing of grandfathered on 60th level characters, who's level is now essentially unattainable due to experience chart changes. Seriously, do the math on it, it's like 40 plus years.
I know this doesn't pertain to 2.1 directly, but it does when 2.1 isn't addressing a major problem, and has the opportunity to do so.
The 2.1 package makes many assumptions about available build totals, and seems to highly favor the high level character, thus the alchemy changes feeling like an enormous nerf to people who don't have about fifty build floating around they can Forge into.
Despite the snarkiness involved, I do not see it as a personal attack, as the conversation kept going normally.
As mods on this forum are anonymous, we have no idea what is getting deleted by who. People posting here have very strong feelings about this game, and not a single person posting here wants it to fail or become worse. We have investment, both time and emotion, and it is important to leave it all on the table
Discussion here will get heated. It's part of the debate.
Please mods, do not delete any more posts here.
Now there was some snark involved in the posts, but it highlighted a core problem with Alliance that has yet to be really addressed: rapid build bloat.
There was a player who said they started just before 2.0 hit who said they had a 30th+ level character. I'm not going to name them, because the player was not cheating, but had clearly used legitimate systems in the game to purchase build in order to close the level gap with other players in their home chapter.
Again, this isn't illegal in any way, nor am I calling said player to task on this.
Rather, this is the number 1 problem with alliance, as an ongoing system and as an organization: our levels are so disparate, that we have developed a real money trading system to purchase experience without actually playing at events that aren't even anywhere nearby. With goblin stamp sales, we've become the larp king of microtransactions.
We are so encouraged to buy experience blankets year round to catch up, because the systems we use are incredibly rough on lower level players, and catching up would take many years. Years that people who wish to play with their friends on relatively equal footing don't want to wait.
To say nothing of grandfathered on 60th level characters, who's level is now essentially unattainable due to experience chart changes. Seriously, do the math on it, it's like 40 plus years.
I know this doesn't pertain to 2.1 directly, but it does when 2.1 isn't addressing a major problem, and has the opportunity to do so.
The 2.1 package makes many assumptions about available build totals, and seems to highly favor the high level character, thus the alchemy changes feeling like an enormous nerf to people who don't have about fifty build floating around they can Forge into.
Despite the snarkiness involved, I do not see it as a personal attack, as the conversation kept going normally.
As mods on this forum are anonymous, we have no idea what is getting deleted by who. People posting here have very strong feelings about this game, and not a single person posting here wants it to fail or become worse. We have investment, both time and emotion, and it is important to leave it all on the table
Discussion here will get heated. It's part of the debate.
Please mods, do not delete any more posts here.
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