Destiny Finale Review

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Dramm a'dan

Scholar
Post your review of our season's final event "Destiny Finale"
1. Post your favorite moments
2. Post your less favorite moments (if we don't know, we can not fix)
3. What you would like to see more of
4. Gives us a moment from the perspective of your character

This is worth 15GS

And remember, you might not have the same view of a situation as another person, please do not post them here.

Thank you and have a nice day.
 
My favourite event was still fighting off the Nightmare Elemental, going first to reveal my fears because I felt Mobeus needed to 'bleed' for this cause in hopes others would do the same. I felt the Nightmare Elemental would be the most potent to the first person, giving everyone else the benefit of how to fight him as well. Which I think worked in the case of our newest member, Chelsea.

During the Dark Reaches fight, Luring the elementals/skeletons away from the "stone" itself was really difficult, the fence itself was a natural barrier forcing us to go into close quarters, and much of the magic we use to move/push/trap didn't work.. It ended up in 2 deaths which ended up in one perm, which ended up being AMAZING roleplay later but still felt avoidable if things would work.

Love seeing plot take such a strong interest in character backgrounds, and finding out in character about so much history of other characters including intrigue.

----

Damn it all. I was caught between a Circle of Power and 2 powerful enemies, a rather large skeletal creature and a humanoid with elemental features. I felt like I had no way out, I kept calling to be let into the circle and it was not granted. My limbs felt heavier and heavier using my Staff, the very symbol of my Magisterial power within Parson's Breach to it's limit. I noticed one avenue of escape, and that was under the claw of a immense skeletal form, my mystic armour waning, I granted myself a boon of Magic armour before leaping out. A huge blow stuck me, but I yet lived. I ran with all the haste I could muster, the Circle of the Earth Casters was under a massive assault, and even though I was bleeding, I needed to fight it back.

Moments into reweaving my armour back together with mystic forces, I heard even more disturbing news, Frederick, a once defender of Parson's Breach had fallen to the darkest of arts of Necromancy close to the Circle of the Celestial. I rushed with all haste noticing 4 members of Parson's breach around him with a few Home Guards in the mix. After a moment of redoubt, I saw the Home Guard members had their backs to Frederick and weapons raised. Frederick upon seeing my approach tossed a bolt of pure chaos at me, I was able to dodge barely but realized the two that were fending off Frederick couldn't stand to all 3. I granted freedom to one using the power of release. She was immediately struck with a blade of Chaos from the remaining Home Guard under Frederick's control. I used the last of my Release spells to free him as well. In a flurry of blows I've not seen, the blades of Chaos quickly turned upon their creator. Frederick had been bombarded by what felt like a hundred strikes of energy most vile. Then Kurza threw down his weapon in disgust, daring not to touch it and asking for punishment... I would not grant such a request, since the Circle of the Earth Weavers were in danger, so I placed my hand on that accursed blade and Dispel'd it's power letting our members return to the Fight. Still bleeding, I carried Frederick into the Circle of the Celestial Mages, so that the powers around could not reclaim him. I looked at him and only saw the man he used to be, and felt a deep sadness to lose a strong healer to such darkness.
 
Wow and WOW. What a weekend..... So much happened that its still a little confusing to wrap my head around.

First, The nightmare adventure was Awesome, and by far my Fav of the whole weekend. To be able to hear the fears of those close and not so close to me in game was awesome! It was well played and well done.

I also enjoyed the Tavern Duels as well, even if I didnt really want to par take in them. It has been so long since Aengus died and that my role in combat has changed so it was nice to just get in there and fight, even if I did concead the last round. ;)

Roleplaying was greatly inproved this game too. Every one did there best to check themselfs and to find the right word that fit what they were trying to say, Just ask Brett about the Dryad Meat.

One thing I did notice moreso this weekend then any other was that there was a time on Saterday morning ish, when the three guilds were out on adventures and or liars were taking place and some people who have not associated themselves with groups seemed to be left out of some adventure. As a recomendation, perhaps when the Mods are out and about, be it a baron mod or a guild mod, an NPC could be designated as a "filler" to keep the others mildy entertained untill every ones back. This is also only useable if NPC are availible, of course, but it could be anything from Noncom to RP to "forshadowing" for when the others get back. I always dislike seeing others left behind when mods are being taken care of.

Question three is a great question. Wave Battles! When we first started and I heard the term Wave battle I was hooked. I imagened the heros of the story guarding a breach in the Wall and being battered at by a mass of minions. in the end the heros are victorious and exsausted. I would like to see more Wave Battles.


Vaegar paces back, around the floor, foot over foot just as he was taught. His heart races and breath comes quick, it has been too long since he has fought this hard, and he was out of practice.

The man before him lunges in to him, Vaegar steps and trys to parry, nope. Didnt work. Hit taken.

High Strike goes in to Low Sweep, as Vaegar uses the hit to strick back. Blocked and Hit.

Way too long, why am I doing this? Assmouthed Hobbling putting down my name, Mutton brained for aggreeing.

The man lunges again, High strike to shoulder, easy parry, quick jab to shield, blocked.

For a Good Show, he asked of me. Why him? Pit fighter. Tourny Champion. Honored lutus, AND trained by Kerza. Damn humans.

Man steps forward Guard is High, no use striking. Strike is High. Easy Parry. Faked out and Tagged low. Damn this one is good.

Az'Cain reems me out for telling off the Earth Witch. Earth Witch threatens me with Death, **** ing Humans. Dont understand us.

Hard push, time to end this.

Left to right, right to left, High and Low push him back, Was that a look of surprise?

Pull back and circle the stage, good show, huh, always give a show......... Drop weapon on ground. The arena is your show, Kroxis, not mine. You win.
 
For the first time since my ninth year I can say that I felt the heated boiling blood of a true barbarians rage welling up inside me, twice this weekend, both because of the same person.

Upon request of my Lady Xanthia and the accursed white haired one we defenders of the Breach traveled to the Dark Reaches and showed me exactly what I have been sent to the Breach to protect against. A disgusting and vile land created with nothing but corruption, a place that all stories have told us no one has ever returned, I put that reputation to the test. While in the midst of our battle I saw a familiar body laying upon the inside of their commanders tent and recognized it to be a close friend named Frederick.

I knew it had been too long for my heals to revive the man, as well our Sheriff had not the power to bring his soul back to us, but it is still an important matter to bring the bodies of your friends and family back for proper burial, lest the corruption of necromancy find them. I mentioned this to my comrades but to my dismay my voice fell upon deaf ears as the impending battle took precedent. My rage built and built until another friend, Boris, finally noticed the body and suggested we rescue him. This eventually lead to my death, but it was a warriors death defending the honour of his friends, a death that my family would be proud of.

I made it back through the mists, however Frederick did not. This fact was found out hours later when the Breach was assaulted by the forces of the Dark Reaches. I was escorting a friend to the tavern to patch up his armour when someone had brought in the body of our sheriff Isawda. Being the lowest member of the Earth Weavers I wasn't too worried since both Frederick and Thistle were available to heal those who needed it, but thought I would head back to the front just in case. Upon opening the door I saw another body slump to the ground, obviously needing the use of my arts and as I advanced towards them I heard a familiar voice using peculiar words. It was Frederick's voice, calling upon Chaos to inflict harm to my friends, as well two of the Home Guard were standing in front of him as protection. My blood boiled, I ripped off my hat, threw it aside and started making my way towards the three of them, calculating the easiest path to get through his would be protectors to Frederick before breaking my staff off in his skull.

I would have probably killed myself again getting through those defenders, however a large explosion knocked me out of my bloodlust long enough for me to notice that the explosion was at the Earth Circle and Thistle had been inside before the explosion. The rage welling up inside me again I kept my wits long enough to realize that I was now the only standing Earth Weaver in the Breach and that I had a much more important job to do then to kill a necromancer. As a small vent to my anger I got Garridan's attention by grabbing his shoulder and telling him in my sternest voice that I needed him to kill something, anything, for me... immediately. Before I headed off to attend to the fallen body I had seen earlier.

------

Damn. What a weekend. Considering we were attempting to slow down the combat due to the icy conditions, that was easily the most intense weekend I've been to yet. If ever I was questioning where my character fit in to the Breach, and/or what my job would be in it, I believe it was defined this weekend. I was busy to the point of spreading myself thin, I didn't have a single heal left on my character sheet by the end of each logistics session, and I was healing Sunday mornings fight via nothing but potion.

This intensity has made it hard to think about anything but larp since we got home, the roleplaying was impeccable from both the PCs and the NPCs. I feel I'm really getting comfortable playing Crow as a character now, his intricacies are starting to develop and I'm finding there are a lot more layers to his character then I had initially planned. One of my favourite things about storytelling is watching your characters write themselves, and the calibre of storytelling that plot affords us gives me ample opportunity to watch this happen.

I had (more then one) moments of pure panic this weekend as to what I wanted to do and how to do it. a) Being overrun Friday night b) Retrieving Frederick's body, c) Defending the Earth Circle and then d) Trying to get Ithawda's soulstone (I think that's what Cory was meaning on Sunday's fight). These really pushed me to push Crow to the limits and figure out clever ways of using his powers to accomplish what I could.

When I died in the Dark Reaches I learned a horribly powerful lesson. Even if you don't have any kind of locked chest to keep your stuff, do not carry everything on you. Dying and losing all my gold, treasure, weapons, spell book, potions and spell effects was a little overwhelming. It reminded me of original Everquest, an example I know a lot of people won't know, but if you die twice in that game not only did you lose experience and possibly levels, you also lost your body and everything on it. It's such a permanent and heart-wrenching experience for higher end players that a lot of them end up quitting from that. I'm not saying that it's the same in LARPing, it's a valuable lesson to learn and it promotes a lot of the 'fight or flight' mentalities for quick decision making that you need while playing, like "Should I fight 3 gnolls or run?", "Could I take 6 goblins myself or find some help?". However that doesn't soften the blow in anyway the first time it happens.

I would personally love to see more of the Vanguard, they're still my favourite NPCs and they're an interesting group to bounce RP off of. As well I love seeing the personalized Roleplay that storms through town sometimes that will give you perspective on a player that you didn't have before, sometimes it can be something tiny like finding out they had family, to something immense like finding out that family was a group of liches. Either way I love the personalized RP and would love to see more :)

Sorry this got so long... the weekend was just too damn good

-Nick
 
This is the review for Sarryn, Anthony Percival.

My favorite moments of this weekend was the pit fighting and fighting in the dark reaches with Hammish defending me and Darya yelling at us to escape because we couldn't win the battle, and the damn gnolls making us nauseous.

My least fav moments of the weekend was the down time in between things happening which I can understand because of the cold but it did suck a little bit.

I would like to see more of the pit fighting events and more things happening when we don't expect them (like when we are sitting around in the tavern not doing much playing games with weapons down and possibly armor off to keep us on our toes)


"Sarryn your up" yells the Pit master, I look up a little nervous and walk over to select my weapons. I choose a spear and shield a combination I am comfortable with but not as skilled as I would like to be. I walk into the pit we have made in the tavern and see the Pit Masters champion eye me up as if I'm nothing. We both prepare ourselves and then we are told to fight little did I know that the pit master was giving 3-1 odds for me to win. As we start to dance the dance of death slashing and stabbing at each other cutting each other for the joy of the crowd, as the battle continues one of the straps on my shield comes loose and falls off leaving me holding the shield in my hand with no support. We keep trading blows with me slightly ahead when the Pit Master calls a halt to talk to his champion. After the Pit Master is done talking to her she comes at me with more fury trying to finish me off when my spear slips through her defense and a halt is called to the battle with me being the victor. When we leave Raiedra approaches me and tells me she made many silvers off my fight for my win and tells me the odds against me which surprises me, I sit back down to regain my breath and cheer on the rest of the fighters till my name is called again.........
 
Hello people. My name is Tammy but my character's name is Raiedra, and this is my review for "Destiny"

My favorite moments were the pit fights and subsequent role play. I want to thank plot for taking combat and stuff inside without attacking and punishing those trying to stay warm.

My less favorite moments
Being told to shovel snow. While I appreciated the in game delivery of the "punishment" to the homeguard. I feel it should have been volunteers like with the dishes. It was creative but it felt like more of an OOG punishment than an in game one.

What you would like to see more of
The player interaction was up a notch this game. I really enjoyed playing cards and other games in character and getting to know each other's characters. I felt like people were much more friendly and interactive this time around.



A moment from the perspective of my character

So there I was in the tavern when I heard the familiar chant of my Sergeant Master at Arms.
"HomeGuard to me"
We assembled to find three of the dwarven miners had come to seek us out. There was more trouble in the mine and we were needed.
We marched there straight away, and began to go inside.

Suddenly, streaks of light shot through the cave's entrance.
I was unsure how, but those bolts of light must have teleported us somewhere because we never made it inside the mine.

At first I did not see it.
"Gold" Boris had said
It took a second, but then I saw it too. Golden Pillars where the trees had been before...GOLD...We had been teleported to a GOLDEN FOREST!


Boris claimed the gold would all be his.
Unable to allow this, I challenged him. He accepted my challenge. This would be a match to the death!
Our swords clashed as we exchanged blows. It was clear that neither one of would surrender the treasure.

"Wait." I said to the Dwarf. "Perhaps we can strike a deal....we could share." But Boris would not be that easily swayed. I waited until the sheer opulence of the golden forest distracted him once more. As the glittering forest held his attention, with swift blow to the head, Boris fell. The Gold would be MINE.

It was then that I noticed Third, intently polishing one of the Golden Pillar trees. Upon closer inspection I saw why. The tree was only gold on the outside, the inside was filled with DIAMONDS. I realized that this golden forest should not be cut down, but protected instead. I joined third in his polishing

It was not long before Kroxis entered the golden forest, claiming he needed his armor adjusted. I knew the truth, he was there to steal our tree! Third and I covered the tree with our bodies to hide it from Kroxis but it was too late....he had already seen it.

Somehow, the golden forest must have known it was in danger. It sent out a swarm to defend itself. Thousands of bugs emerged out from the ground and began to crawl onto Kroxis.
I tried to swat them off of him but my efforts were in vain. This was not a self defense system, but a self destruct system. No man was meant to be here. The insects burst into flame- a spontaneous combustion that quickly spread and ignited the golden forest.
The fire spread fast.... it was too late to save any of it, the fire was too big already.

Third and I ran for what seemed like hours out of the burning forest, intent to outrun the quickly spreading flame.
Luckily, we came across a river, with a docked boat. We jumped in the boat and began to paddle fiercely.
The river was treacherous, covered in rocks and with a unrelenting current.
Somehow, our expert paddling kept us from crashing upon the rocks.
As the water calmed, we came across the others...."get in the boat I told them" or you'll drown!" I was clear that they could not swim. They sputtered about stubbornly, refusing to get in the boat.
Then everything went black.
I awoke in the tavern with a pounding headache. I am still unsure how everyone else got out of the river.
I only hope those poor dwarven miners made it out ok.
 
<3 <3 <3

Hello loves! My favourite moments:

Personal rp, even though I completely botched it up, I think it's suiting that Derya be bad at this new venture of hers, that she's just learning and fumbling along. She's young, as far as Elves go, and has lived a largely sheltered life. I didn't botch on purpose, but somehow it suits.
The banter and relationships developing between characters, both pc and npc. Derya is starting to get attached to certain people, has grown fond of certain banter and is even starting to question initial negative views (and some positive views) of a few people, which makes for interest and personal growth and character development, which is one of my most favourite things of rp ever there was.
The Dark Reaches fight. It was infuriating in the absolute best of ways. I felt stressed, I felt the pressure, and when Sarryn and I got separated from the group and retreat was called, I felt panicked. Hamish hopping on to the table to defend our retreat was amazing, Sarryn going over the fence and my sliding under the gate, all because we -had- to get out. And then the helplessness as Fredrick and Crow became impossible to save. So intense. So good.
I always enjoy the rp type npcs that come around, whether they're picking fights or selling or just hanging out. It's always amusing.
The explosion scaring the crap out of me as the earth circle was being destroyed.

Least favourite:

Botching my personal rp :(


More:

Rp that encourages characters to react as individuals. I didn't get to participate, but watching the nightmare crystal thing was very revealing. The Duke calling Isawda out was a great moment. Instead of just having to band together to beat up bad guys, these moments got personalized responses because of their very nature and I'm a sucker for characters and their growth/lack thereof.

~~~~~~~

Some form of undead has us trapped in the tavern. People are running everywhere, screaming. I was screaming, earlier, a few times. At least I had been in good company. But they were overrunning the Breach and as much as I am reassured that magic can be a benevolent and powerful force of good, that ward can't protect us from starving, or being burnt to a crisp should they decide to set the building ablaze.

Someone yells to go around back, take them from behind. The Magistrate is already heading for the rear door, yelling words of power at the creatures we find. I look around, is it just he and I? Surely others came out.. I hear voices from behind, yes, more are coming. Mobeus seems strong enough to handle this one. There are others..so many others. I dash off around the side of the building. The short sword in my hand is unfamiliar but it is embued with a power that will allow me to harm these unnatural enemies. I dash ahead, confident in my little bit of skill. Sure that comrades follow.

But no one is coming. I am unused to all this fighting. Unused to not just brawling through with my crew, trading fists for fists and getting kicked out on our asses after drinking too much. All together now. Yo ho.

The sword doesn't stop the gashes across my ribs, my thigh, my arm. Heat seeps from me, steaming in the freezing night air. Something makes my arm go weak, numb, causing me to drop the sword. Hamish will be pissed if I lose that. Another slash across my gut and I'm falling to the side, feeling both heavy and light. I hear footsteps thud around me. I hear yelling. I hear a strange buzzing, a familiar sound, and I panic. My deal..it's been eaten up already. I'm not yet ready for this..I'm not even sixty-five yet..Please..won't someone help me?

The buzz fills my ears, the world goes grey. And then...Nothing.

I hear a voice. A familiar voice. A voice that reminds me so much of my father though I daren't ever admit it to the man, or anyone else. I've stowed away sentimentality. It has no place in the Breach, not yet. But that voice. It tells me stories, whispers to me to come back, to help fight, to gain my revenge on those that stole my bit of life, that forced me to die. It speaks of bravery and service. It speaks words my father might speak, though my father would be less formal about them. My father would grin and say it in a rhyme or a song and would tease about how even so, rules can be bent and played with. This voice, this voice is much more structured. It is not Itzal. It is not the man that I suddenly long for. Nor is it the commanding, and cheeky, voice of Conchita. This is a voice I have grown fond of but will remain silent about. It calls to me and I am compelled to answer.

And by the blue balls of a rutting orc. It is bloody cold. Why in all the depths am I naked in the snow? Why is Nazrat standing above me, dressing and nudging my gear toward me? Isawda has begun speaking to someone new. Crow's belongings are in the circle. The circle. I'm in the circle..I died. Right. And Nazrat and Crow too, it seems. Isawda has his work cut out for him.

"Don't tell anyone about that birthmark, if you please." And with those words, I dress before I freeze, naked in the earth circle.
 
(As found in the Journal of Isawda of Parsons Breach)

My strongest recent memory (favorite moment) is of the Duke calling me forward to try to save Ithawda's memories, and failing to save them as I failed to protect her. Those who tried to hold me back by my arms and thier voices, I could not obey! As I feared, my greatest spells and strongest blows failed to harm him in the least or stop his plans to spread more pain and dispair. Despite the brave efforts of Mobius to try and deny him my true loves memory stone, I failed yet again.

The least of moments was our confusion in tryin to rescue the seventh stone for the Earth Circle. Despite clear directions from the Fatespinner that we MUST NOT take them on directly, the terrain gave us no choice as they refused to be drawn accross the gate. Packed into that small battlefield, there was little chance of separating them enough to make a quick dash for the stone possible. As was proven by the death of one of our leading citizens. Fredric may have drifted into dangerous and dark waters of late, but he was a reisdent as long as there has been a Breach and he will be missed.

(OOG) Even less good was our coordination of the clean up. There were folks (two groups I think) who had to leave for travel reasons. No problem. None! But we should have reorganixed those that were left. I had a helper that I could have sent to the bathroom clean up if I had known that they had only Brooke and Jordon. As a result there was a large group (including me!) having a good old chat when we should have been helping! I think the assignement board needs to come to the close out meeting and be updated for those who may have to leave early. Especially when the group is smaller than usual to start with.
Second complaint is too many sharp voices. I saw two nice people in tears over the way the felt they were treated this weekend. This is a group of friends for me and I do not want to see any real tears when we play together! (RP tears are great!) We may not alwyas agree on everything but we can always use soft voices and soft words when we don't.
(end OOG)

Sitting quietly in the cold and quiet of the Breach, Isawda enjoyed the stilness that was spreading softly. Many had already left for Callinhelm, and more would shortly follow. With a quick stroke of his quill he finished a final entry, completing a new spell book. It was only a back up, meant for an emergency should his full spell book be lost or destroyed. But it make an important point. It listed only the spells that he truly felt comfortable with. Calling on Earth, Confining when required, and granting the Gift of Life when needed.

He closed the book with a snap and a slight frown of impatience. With the passing of Fredrick he was now one of the more senior Earth Weavers in the immediate area. And more that a few seemed to think he was a scholor! Likely to spend all his days in dusty tomes, researching spells other than the few he knew well, or learning the mysteries of formal magic. Did they not know he is a Templar! Blade and battle were just much a part of his nature as spells and study! In fact, he had neglected his martial studies for far too long, feeling pressured to focus on gaining the most powerful of healing spells for good of all! Perhaps now it was time, and past time, he sought balance again. Time to focus on his blades and let his current magic suffice for the time being.
 
Another Meet, started and finished. Huge props to the Plot Team and the NPCs, very well done guys.

Things that went well. I would say most everything seemed to go quite well, however I most enjoyed the Saturday evening/night events. Seeing Frederick come up the rise toward the cavern with a smile was rather ominous. He's never that friendly. And when he finally turned against us (more overtly) it was quite exciting, and happened at an excellent time.

Things that went less well. It seemed to me that everything happened slower, or that there was not as much content as usual. I think that this was due to the weather. I know for the PCs that the slog through the field was annoying, and I'm quite sure it was even more so for the NPCs. Perhaps next year, a tavern night as a backup in case of poor weather conditions? I'm not familiar with the logistics required there, so that's up to someone else (thankfully).

What would I like to see more of? The large group fights. They give us more opportunity to fight as a unit, learn each other's strengths and weaknesses. I always enjoy fighting alongside Dan (Kurza) and Jordan (Third) because it always gives me an opportunity to improve my own abilities.



Still smarting from the failure of the sortie he led in an attempt to recover Frederick's body, an attempt that resulted in a further death of his friend Crow, Boris glares at the man striding jovially up the hillside toward the tavern. He looks far too happy for a man who has recently died. He must be up to something. Drawing his sword, the Dwarf walks up to his comrade and challenges him, inquiring as to the manner of his death, and how he escaped with his weapons and through a portal that was not opened from the Breach. While the other folk drawing around seemed content with the answers provided, Boris' doubts were not assuaged. Then he hears from the group an invitation for the Healer to enter the tavern. This should eliminate any inconsistencies in his story thanks to the Ward placed on the Tavern by the creature that visited the previous evening. Yet Frederick enters with no impedance. Frederick says to his friends "keep your weapons drawn. I've only ever seen him this happy when he's scheming....."
 
Aside from the cold and my occasional bouts of ill temper, I had a great time this weekend.

Favorite moments:
Getting hallucinated along with Boris and Raiedra and how we all played our hallucinations off each other - our collective delusions strung together make a cohesive if nonsensical story, as Tammy's write up proved.

My duel with Croxsis, despite my initial reluctance, turned out to be a lot of fun and apparently very entertaining to watch.

Less favorite moments:
the fears being thrown around friday night got more than a little tedious. after four times I was tired of it, after seven I was irritated, and after ten I was just pissed off. I stayed on the deck of cabin eight for a good long while, listening to everyone else being driven inside the tavern.

My dagger being stolen friday night was supremely irritating, to the point where I didn't even approach the person I was all but certain had stolen it, because I'd caught them red-handed trying to steal it last month, because I knew I was too angry to deal with it in an appropriate manner. I was right on the verge of asking the rest of the brotherhood to go shake down the person responsible for it, when Hamish told me he'd already had words with the perpetrator and, lo and behold, my dagger turned up again. I know that my reaction to an in-game theft was inappropriate, which is a large part of the reason I didn't do anything. I'll try to keep it in check better in the future.

What I'd like to see more of:
The pit fights were good, and more fun than I expected to have, but I think they'd get boring very fast if they happened every event.

I heard someone say that we'd had a game of troll ball scheduled for this weekend. at least half the brotherhood team (myself included) would have totally been down for a game of snowbound trollball.

A memory of Third's: (I was going to write up the hallucination, but Tammy beat me to it)
Third struck, and the skeleton finally crumbled and fell. Glancing around quickly, he saw Morrigan hard pressed by another undead and lunged forward, thrusting his shield between her and her assailant. Getting his feet properly beneath him, he turned to properly engage the threat, arrows already cracking over his shoulder and past his head to drive home in a shower of sparks in the undead creature's body.
 
favorite moments: raidra and third hallucinating was hilarious and well played. I loved fredricks betrayal and the rp around it the mix of people who were suspicious of him from the start and those who didn't want to believe. the combination of people hurt by losing a friend and the trepedation after losing all that power from our side was interesting to watch. plus the personal rp i got which while Mar doesn't remember it was a fun situation the combination of knowing i should've known better combined with the character having trouble concentrating made for a great time. one of the best things to come out of this weekend was how much time characters spent bonding. due to the cold we where often in the tavern or by the fire in larger numbers than usual which led to alot of great interactions we might not have had any other way. which reminds me of another favorite moment getting berserked and attacking crow only to get immediately awoken by mobious and seeing garridan and third on their feet ready to fight and then starting to wake up.

Least favorite: Like most have said already i'm not a fan of the cold. Next year if it looks like it's going to be that cold again i might not come out for a whole weekend. By and large the cold was handled well i'm just not sure i can handle it again. I was also abit put off by some of the heated exchanges I saw oog but isawda already put that perfectly. I also share the opinion about the constant fears friday night being annoying. I know i heard more than once that we just had to use strategy for that but when everyone who can harm the enemies is hiding due to a fear effect it made me wonder if there would be any point to stepping outside.

memory:

cold........why am i cold.......- the thoughts drift through my head followed by a different pain in my neck than the one that had clouded my mind for the last couple months. My hand drifts back finding a bandage and blood what the hell had happened. standing on shaky feet I fight to remember as i stumble along the kings road checking my pouches as i go not a copper missing. I hear voices by the fire outside the tavern and head that way. Looking at the assembled faces I find the last thing I can remember fredricks return and begin my angry questions the warmth of my companions replies soothes me slightly as we seek to peice together what i can't remember.
 
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