Seattle_Dave
Newbie
Those of you at the National Symposium (and the Seattle August event) met the "dryads" who were freed...
Well, we're announcing one new rule from the new upcoming book now. The dryads will be a new race you can play.
The reason we are announcing this now is so you can create a new character in the database and start building it up before the new book. You cannot play this race until all the new rules go into effect.
Dryad
Max Armor for each class reduced by 6
Resist Binding (4 Build per) No max
1/2 cost for herbal lore
Can only use the following weapon types:1h blunt, 2h blunt, staff, thrown weapon, bow (No crossbows)
The race has an aversion to metals (which is why they don't use certain weapons or want to wear metal armor and should be Roleplayed accordingly).
Physrep requirements: Plant-like; leaves in the hair, greenish designs on the face, that sort of thing
Dryads are NOT plant scavengers just as Sarr are not cat scavengers they're a unique race in the different realms of Fortannis who's finally making their debut and mark on the world.
Well, we're announcing one new rule from the new upcoming book now. The dryads will be a new race you can play.
The reason we are announcing this now is so you can create a new character in the database and start building it up before the new book. You cannot play this race until all the new rules go into effect.
Dryad
Max Armor for each class reduced by 6
Resist Binding (4 Build per) No max
1/2 cost for herbal lore
Can only use the following weapon types:1h blunt, 2h blunt, staff, thrown weapon, bow (No crossbows)
The race has an aversion to metals (which is why they don't use certain weapons or want to wear metal armor and should be Roleplayed accordingly).
Physrep requirements: Plant-like; leaves in the hair, greenish designs on the face, that sort of thing
Dryads are NOT plant scavengers just as Sarr are not cat scavengers they're a unique race in the different realms of Fortannis who's finally making their debut and mark on the world.