Edit Requests

RiddickDale

Knight
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New Hampshire Staff
Chief Publicity and Digital Content Officer
This thread is for rulebook edit requests.

Please be as specific as possible in your request.

(This text is a placeholder for additional language that will be more specific.)
 
in the 2.1.1 rulebook it looks like the level for subjugate was not updated. It shows as 7th level when I expect this should be lvl 5 as all the other references in the rulebook and CMA show 5th level.
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in the 2.1.1 rulebook it looks like the level for subjugate was not updated. It shows as 7th level when I expect this should be lvl 5 as all the other references in the rulebook and CMA show 5th level.

Thank you. We'll update this in the next hotfix.
 
Page 44: Berserk : This effect drives the target into an killing fury should be a killing fury.

Page 53: Shun: at least that faraway while for the duration of the effect. delete while.

Page 55: Weakness: Do we still have strength bonuses in the game? It will first reduce strength bonuses, then weapon proficiencies.
 
Page 55: Weakness: Do we still have strength bonuses in the game? It will first reduce strength bonuses, then weapon proficiencies.

We do. Monster Strength qualifies as such. Given the wording of Weakness though, there’s not a mechanical difference, so we may be able to eliminate the superfluous wording.
 
Monster strength; thank you for the clarification.

Edits: Under Chapter Owners: Alliance Atlanta: Kelly Leveille and Anthony Mungo should be switched to Alliance Atlanta: David C. Eberhart II
 
Can we add some text to the packet construction section that outlines things found in bird seed that are not good for packets:

Sunflower seeds (hulled and unhulled)
Corn
Peanuts
Oversized seeds.
 
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Can we add some text to the packet construction section that outlines things found in bird seed that are not good for packets:

Sunflower seeds (hulled and unhulled)
Corn
Peanuts
Overside seeds.
Thank you for bringing this up. We are adding language to focus packet production on addressing both general National safety (e.g. size, density, filling) and local Chapter concerns (e.g. local flora or allergy issues).
 
The Turn Undead spell has a discrepancy in its duration. On the effect table (pg.42) it is listed as 5 minute duration but under the spell description (pg. 54) it is listed as 10 min. This appears to be a carry over from the 2.0 rulebook so it is unclear which is correct.

I would lean towards 10 minutes, as the reversed version, Control Undead, is 10 minutes in both places. May be an ARC decision though.

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Edition 2.1.2, p. 40, under Fade From Party, third paragraph. Halfway through the paragraph: "If staff hasn't been information" should presumably be "If staff hasn't' been informed"
 
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Edition 2.1.2, page 93. Instead of "read the scroll out loud," should it be "say the incant of the spell out loud"? My scroll tags do not have an incant to actually read aloud, and this confused me as a player who doesn't play casters.
 
My scroll tags do not have an incant to actually read aloud, and this confused me as a player who doesn't play casters.
The scroll tag might not have the Incant however the Battle Magic Scroll Physrep does require the full incant which is what that is referring to.
 
The scroll tag might not have the Incant however the Battle Magic Scroll Physrep does require the full incant which is what that is referring to.

Thanks. Is that noted in the rulebook? (I swear, I looked. Could have missed it.)
 
Huh, looks like nothing in that actually specifies that the incant must be written on the scroll - just the required size and that the tag be attached. It's reasonably implied and something I'm pretty sure was explicitly written out in previous editions of the rulebook, but got omitted here for whatever reason.

So... edit request: add in that battle magic scrolls need the spell incant written on them, I suppose.
 
Thank you for this suggestion. We will include a clarification in the next update underlining the need to include the spell incant on the Battle Scroll phys rep.
 
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