1. Post your favorite moments
I had a lot of these this month but overall the best thing I saw was the communication between players, I just wanted to say thank you to everyone who was sharing info with each other, it really felt like we were all on the same side for once and working to a common goal. When people came back from lairs and story and patrols I noticed that there would be a buzzing hive of activity and storytelling, it warmed my little Tari Nor heart
Time walking to the point that we had 3 Zorta's was incredible! Though Siegart is now haunted by what happened there, knowing the exact moment when you're going to be killed and still having to live each day would absolutely terrify him. This story spanned two characters for me and I am so glad that I got to see it both begin and end.
Finally meeting the council. This was big for me as we've been observing them for months before this and it was cool to interact with them and see their reactions when we already knew them. What an epic ending.
The huge town fight with the council was epic to me, I felt like they had a unique chance to see how their experiment had run its course over four thousand years and were able to see a good show. Physos egging me on to see the different ways that I'd deal with the fight throughout that whole fight really pushed me to fight harder. I emptied my entire spell list and my wand... about 60 - 70 packets... oO
Meeting the guardians was about as big for me as the council as well, the Iron Root storyline is something that older players can't help but know because it's awesome and I'm glad we got to share it with a lot of the newer characters. I cannot -WAIT- to see where this goes.
My interactions with Elspeth were amazing on a personal level that connected so many dots and answered so many questions I've had over the last two years of playing Siegart. As well as having soooo many new theories about what's going on in our game. That was by far one of my absolute favorite moments for sure.
I loved the set up of the Sunday fight with the multiple circles, it forced a bunch of us to adjust our strategies in the combat on the fly and made us use our heads to properly fight. We’ve had fights before that have had interesting mechanics to make it more then just a ‘tank and spank’ and I absolutely love it every time! Thanks guys
2. Post your less favorite moments (if we don't know, we can not fix)
I was honestly on such a high this whole weekend I don’t have much to say here.
The only thing I can think of is that player’s should stress more how much weather and food and hydration can affect their moods. I’m wondering if throughout the year that some peoples moods are affected by a rumbly tummy rather then a frustration sometimes and in the future I think that’s going to be my first suggestion to people that bring up frustrations. “Let’s grab a water and a snack and sit in some warmth for a bit while you tell me what’s up.”
I know that’s affected me before and I think it just clicked this month when a few other people came to me.
3. What you would like to see more of
Players helping players learn the stories of everything that’s happening and sharing stories of everything they’d done over the weekend. This was amazing this weekend and made it feel like the whole weekend gelled together, we could all do our jobs easier because we were all communicating.
4. Give us a moment from the perspective of your character
It’s funny how you can have chaos all around you with three groups of people locked in battle, and still a moment of clarity will slow time down to a crawl as you mull over a thought for what seems like an eternity. Zorta had only mentioned to me about three seconds ago that to end this incursion we had to kill the two time elementals and that one of them was a corrupted version of him.
During that moment of clarity a few things went through my head, ‘Jorketh is the other time elemental, and she’s also a dryad. She was corrupted by Al’zoon to become what she was.’ Then a dot connected itself, ‘Which means that Al’zoon ends up corrupting the Zorta we know the most, and then we’re the ones that have to kill him here, tonight.’ And finally, ‘Which means that Zorta has known about this since he was young enough to be whisked away by the Council to be taught. He’s always known what his fate is going to be and that he’s going to die by the hands that he asks for help.’
Brows furrowing I turn back to the exhausted looking time-walker, “If we do this. You’ll die here though won’t you?”
My question is more for my own clarification at this point, which the answer brings, “Yes Siegart, however that’s what must be done.”
Walking towards Aezir and Xamot to inform them of their main targets I can’t help but feel haunted by the thought of knowing your mortality, and knowing when it will end.
But at least the circle has come undone.