Steve, when you take into account the Fighter swinging 5's (that was the example given before), i'll take your three 5's and you take my three take out effects.
I think the Fighter swinging 5 example is supposed to be because he has a lot of per day stuff, so those three swings could Stun Limbs, Eviscerates, etc.
Again, I've played in two different games with Flurry Rule and a played a fighter type in both.
The way it was played there it's honestly not a big deal. It literally ends up being a one beat pause. And in those games Flurry Rule only counted for weapons, not spells.
The problem is Flurry Rule COMBINED with all the other changes. You're gonna see is that because the damage has been lowered SO MUCH while body and armor have gone up is that a Fighter swinging 5s will have to use his per day skills to kill pretty much anything, forget about another PC. 5 is total crap even against Artisans in this system.
The deal is don't even think of playing a Fighter unless you are over 40th level. And you'll never make it to that level playing a Fighter, because you're just gonna rez all the time.