Haven 1:4 the Gauntlet

REMINDER: IBGA'S ARE DUE Sunday February 23ed sent to winterplot@alliancealberta.ca

**NPCs - Do not post here. Let us know if you had any highlights or concerns in the NPC chat. Thanks! **

1. Post your favorite moments.
2. Post your less favorite moments (if we don't know, we can not fix).
3. What you would like to see more of?
4. Give us a moment from the perspective of your character.
 
1. -The blind maze was a lot of fun
-The crab fight + Pun fight!
-The roleplay with everyone before and after the runs!
-Always love the dungeon loot. My team was so good to me <3
-Josh as H.O.W.I.E
-The gym set up was interesting.
-De-escalating a fight with words was nice!
-The execution was also cool.
-Feeling like you got your moneys worth, time wise, with the dungeon run.


2. Saturday was a long day for me, so it may be tainting my view of the event. I did enjoy myself! But there are some things I feel like could have been better
-While I enjoyed the gym set up, I feel like there was a chance to do something interesting there with the runs interacting with one another. As it was, it was just there.
-The switching between Sebastian and Doc made no sense to me. It seemed to serve no purpose than to slow things down.
-Like Cory said, it felt very mechanical (go in, do a thing, go out, wait, go in, do a thing, etc...).
-There was no real flow to the rooms like previous dungeons, no real climax.
-The puzzles were a bit much, as one person could do it at a time, leaving the rest of us to kind of sit around and do nothing.


3. What you would like to see more of?
3-4 hour dungeon runs, it really made it feel worth the money.
A climax!
Adjustment to the puzzle vs combat ratio.

4. Give us a moment from the perspective of your character.
Here's where Dyne is atm: https://alliancelarp.com/forum/threads/a-new-home.41123/
 
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