This weekend was a fun blur for me. Undead represent the most fun I can have with the bear and the plot team built me a giant ball pit of them. It was also great that while I got to slam face first into the nastier parts of said ball pit I also got to spend a great deal of time roleplaying and directly addressing the bigger problem in the world with more people way outside of my normal group. The RP was stellar.
To that end I wanted to thank both the plot team and the salad, zoo, and tree huggers. It is always refreshing to have a gigantic world problem have a simple and delicate approach. One where ham handed pissed off "cuddle bears" simply have no real method to deal with it. Making the powerful the powerless for all the best story telling reasons is just some of my favorite roleplay. To that end I really enjoyed all the spirit roleplay, especially the end finding the spirit, and trying to address the Blight in the tree. I was impressed. For the record: Zane might call you more funny names in the future, but no non-adventurer gets to.
I enjoyed the busted contract mod we got to go on, I felt that was an interesting story flavor. The myriad of "teleporter accident" jokes just kept getting better.
The lich fight.
Man I haven't had a knockdown drag out undead fight that felt like that in a long while. Having to think and adjust on our feet felt just right, more than that it was a meat grinder of the highest order that really made me have to adjust all my thinking into undead war 2.0. Needless to say I failed in several ways but that was the whole point. I'll never underestimate the importance of my Mettle skill again for example. Being able to burstdown through the first what? 7? 8? rooms? Lost my IG cool several times and loved the NPCs just goading it on more. Never once did I think that Zane might cast a ritual 15 feet from a pack of liches... some crazy new milestones got run over. While it might not have been intentional that it worked out that the OEF + Kale got to wreck the joint, then a mix of town BA fighters went back to finish the job... delish. That last fight was just noise and insanity and I loved every second.
-Berserking. My rp has let me calm my raging around into big ol burst/tantrums. The NPCs on the lich fight really made that crazy fun. I would get so frustrated in the doors, get hit... poke... poke... poke... screw it, BOOM! Didn't always work but it was always satisfying.
-Big lich berserking. I burned awaken potions and spells into the doubledigits to keep my head on straight for that fight. I was trying to be the wise ol'warlord and call out commands, push openings when I could, stay just calm enough, and it was working mostly... until our visiting friends from the lands of metal and badass (and I'm sorry but I don't recall the IG name) shouted "Hey where is that guy that said he was going to lose it in here?!"
...and I totally lost it.
The last mad shove into the room with Mathis granting me temporary immortality, burning every last ability and one shot I had, with Yonkie right there to lop it's stupid defenceless head off, as my corrupted butt turned around to make new friends.... it was a great ending.
To everyone that came with us for that last fight thank you. Mutt staying upbeat somehow, Vel getting to see what it looks like when he has to use literally everything he has in 15 minutes, watching the giant rat not only get serious but start going ham properly, the fact that we packed a lunch and five members of the roman legion (I really hope you guys visit again), I could go on and on. Great times, had by all.
The follow up RP for each encounter really made it great for me.
I also had a great time getting the new kids acclimated to the struggle that is heinous OEF runs. You did not disappoint at all. Well done. From Dusty grabbing command whenever needed, to red defending like mad in key points, even barking without.
any. LIMBS. at all in the face of the thing he was trying like mad to keep off Quinn... and it worked... just too great.
Last but not least: Collette and Zane had a moment.
Zane sitting on a wall in the rain as the town argues about who fights skeletons and who fights liches. Collette is rallying team Lich. She walks right up to Zane
"You are slow burning to get to the lich fight?"
"Yep."
"You are mentally counting down to when you are sick of waiting and will just take off to get things started?"
"Yep."
"Heard."
walks off and rallies the group
Internal dialog:
Mental note, Collette gets out alive no matter what... maybe get her a garden, mystics like gardens right?
Thank you all.
Cheers,
Travis/Zane