meirya
Artisan
(Wasn't sure whether this should go into General Discussion or Rules Theory. Apologies if I got it wrong.)
I get that there isn't really a mechanic to represent the spread of infectious diseases in game... so I'm curious! Have any of the chapters done a story with an epidemic, plague, physical illness, etc? If so, how was it done?
Alternatively: Can an epidemic be mechanically represented somehow, in a creative way? How would you do it? How would you determine spread of disease to/between PCs? What about the treatment/cure process?
Is a plague story something that can be feasibly done in Alliance?
(This post brought to you not by any kind of plot planning, and rather more from a discussion that led to wondering about the possibilities.)
I get that there isn't really a mechanic to represent the spread of infectious diseases in game... so I'm curious! Have any of the chapters done a story with an epidemic, plague, physical illness, etc? If so, how was it done?
Alternatively: Can an epidemic be mechanically represented somehow, in a creative way? How would you do it? How would you determine spread of disease to/between PCs? What about the treatment/cure process?
Is a plague story something that can be feasibly done in Alliance?
(This post brought to you not by any kind of plot planning, and rather more from a discussion that led to wondering about the possibilities.)