Item Flaws

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jwconvery

Spellsword
I have three flawed items.

Two are half from fire/double from Ice.
One is half from Ice/double from Fire.

What is the end result, when I get hit by a Flame Bolt?
10 damage?

I'm questioning whether the halves stack. I've heard "no lower than half, no greater than times 4" was just curious if those had to be from different sources.

Thanks,
-Joe
 
I believe its best benefit takes effect. So two halves from flame items don't stack. I believe it has to be all on the same Item. I will make sure by waiting for another marshal.
 
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Halves stack, to a maximum of 1/4 damage from a source. Double-effects stack, to a maximum of x4.

Based on this, you're getting 1/2 from Flame, and x2 Ice. That's because you have (2) 1/2 Flame, (1) double Flame [resulting in 1/2 Flame], and the exact opposite for the Ice effects, resulting in x2 Ice.
 
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There's an ARC ruling for this, so I'll link it in a bit.
 
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Essentially, the flaws of your second and third items completely cancel each other out. Due to your first item, you take half from Flame and double from Ice.
 
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