Hey folks!
On Saturday, July 12th, we will be having a Work/Module day at our Camp Matta site as we have done in past! Sorry for the delay in letting y'all know if this was going to be held. As usual, these sorts of days have two parts:
Part 1: Work day!
Starting at 10:00 AM and running until roughly 4:00 PM, we will be doing various bits of improvement work around the site. More specifics on what sorts of tasks will be done is likely coming later, but in a general sense, I’d suggest wearing work-worthy clothing/shoes and bringing a pair of work gloves just in case. Attendees will be granted Goblins Stamps based on hours worked, with an MI pick award for every 3 full hours in attendance (that's 2 MI picks if you are on time) as well as 30 Goblins per hour worked.
Part 2: Module day!
Once we are done with the various bits of site work, we will be running a short Module Day. The cost for attending is $20, minus $7 for every hour attended at the work day, with no refunds for overages. This means if you come for at least half the work day, the module day is FREE! Specific modules can be requested (requests must be sent to the Plot Team prior to the event, ideally no later than the evening of the 9th in order to give sufficient planning time), though some mods may be limited by Plot and NPC availability. This can be a great opportunity to follow up on an IBGA response or just something that's been on your mind. If there is still time available, additional modules besides the requested ones will be run. The first modules should start as soon as everyone is ready after the work day portion is done with conclusions done around 8:00 PM.
Please note that, as a module day, the actions of this event are fully canon and binding (we’ve had resurrections at mod days before) so don't forget to bring your "A” game even though the modules themselves are comparatively short when viewed against other events.
Preregistration for the Module day is open (use this link: http://mnalliance.com/prereg.html), and while there is no strict deadline for pre-registrations for this, please attempt to let us know you are coming well enough in advance that the can prepare everything needed for the event.
Pre-Registered PCs:
1. Ryan Be. (Asher)
2. Mariah S. (Talitha)
3. Christina S. (Socora)
4. Kayla N. (Bethanne)
5. Josh S. (Zen)
6. Sid P. (Ragnorak)
7. Ryan H. (Icey)
Pre-Registered NPCs:
1. Alexander T.
2. Stefanie O.
3. Kyra D.
4. Tasha D.
5. Duncan W.
Modules:
1. Gnoll Place like Home
2. Well, Prime the Pump!
3. Om(inous) nom nom...
On Saturday, July 12th, we will be having a Work/Module day at our Camp Matta site as we have done in past! Sorry for the delay in letting y'all know if this was going to be held. As usual, these sorts of days have two parts:
Part 1: Work day!
Starting at 10:00 AM and running until roughly 4:00 PM, we will be doing various bits of improvement work around the site. More specifics on what sorts of tasks will be done is likely coming later, but in a general sense, I’d suggest wearing work-worthy clothing/shoes and bringing a pair of work gloves just in case. Attendees will be granted Goblins Stamps based on hours worked, with an MI pick award for every 3 full hours in attendance (that's 2 MI picks if you are on time) as well as 30 Goblins per hour worked.
Part 2: Module day!
Once we are done with the various bits of site work, we will be running a short Module Day. The cost for attending is $20, minus $7 for every hour attended at the work day, with no refunds for overages. This means if you come for at least half the work day, the module day is FREE! Specific modules can be requested (requests must be sent to the Plot Team prior to the event, ideally no later than the evening of the 9th in order to give sufficient planning time), though some mods may be limited by Plot and NPC availability. This can be a great opportunity to follow up on an IBGA response or just something that's been on your mind. If there is still time available, additional modules besides the requested ones will be run. The first modules should start as soon as everyone is ready after the work day portion is done with conclusions done around 8:00 PM.
Please note that, as a module day, the actions of this event are fully canon and binding (we’ve had resurrections at mod days before) so don't forget to bring your "A” game even though the modules themselves are comparatively short when viewed against other events.
Preregistration for the Module day is open (use this link: http://mnalliance.com/prereg.html), and while there is no strict deadline for pre-registrations for this, please attempt to let us know you are coming well enough in advance that the can prepare everything needed for the event.
Pre-Registered PCs:
1. Ryan Be. (Asher)
2. Mariah S. (Talitha)
3. Christina S. (Socora)
4. Kayla N. (Bethanne)
5. Josh S. (Zen)
6. Sid P. (Ragnorak)
7. Ryan H. (Icey)
Pre-Registered NPCs:
1. Alexander T.
2. Stefanie O.
3. Kyra D.
4. Tasha D.
5. Duncan W.
Modules:
1. Gnoll Place like Home
2. Well, Prime the Pump!
3. Om(inous) nom nom...
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