May Event Setting

Greetings HQ players,

This weekend will take place in a massive cavern system that is connected to the Dwarven settlement of Stonehollow. The Caverns are lit by a glowing artifact sun that replicates the diurnal cycle of the surface. The plants, trees, and animals are all species native to life underground and characters may find them different, unsettling, or even nostalgically familiar to subterranean native characters.

Questions are welcome.

Collin
 
Are the buildings actually buildings within a cavern or stone structures carved into the rock? (Important for us arsonists)
 
That's... kind of awesome.
 
Do the mists deposit travelers above the caverns, or in them? Particularly if these mist travelers entered the mists by accident and didn't actually plan to go anywhere at all?
 
The buildings are wood and metal structures. Mist travelers find themselves in the underground outpost, which is currently manned by Ashban ducal soldiers and Stonehollow dwarf natives. Mist travelers also receive a special mod Friday night, if they arrive then.
 
For the mist travelers, do we need to let you know ahead of time or when we show up friday night? Also what time do we need to be ready by to be included on the mod?
 
So for those of us who by virtue of electing to NPC Friday will miss said magical mod: we just appear in Stonehollow?
 
My guy was "lost" in the mist for quite some time. Popping out somewhere he doesn't recognize will be interesting. Let the Mod commence!
 
Ten o clock for Friday night. Yes, to Kris' question.

Maaaan. One day, Em and I will not shoot ourselves in the foot by virtue of when we volunteer to NPC.
 
  • Like
Reactions: Vox
Back
Top