RuneBrighteyes
Apprentice
Hello Board Devotees-
In my long and infamous LARP career there has really only been one constant. The best events that I have played have had the MOST NPC's. I am hoping that consensus an quickly be reached that more NPC's is better than the alternative.
So lets turn our obsessive brains on how to get more NPC's. What have you encountered that has worked? What do you think might work?
Before you jump into it remember that PC's pay which pays for sites which makes games happen. This ends up being a restraint for ideas (many of mine in fact).
Here is one I love for many reasons-
One chapter concurrently runs 3 different campaigns 2 events per campaign per year (6 yearly events). Players can PC 2 campaigns and must NPC the third. Here is why I like it.
2/1+ PC to NPC ratio (because you will ALWAYS have your handful of NPC's who will show up outside of this structure.
Plot Teams will have less to worry about. I.E. 2 plotters will be lead plot writers on one campaign. If you split up that campaigns two events that team will have 6ish months to plan for their event. Imagine how AWESOME that event will be!
You can offer three different campaign styles at one chapter. Maybe elven forest overrun with undead, noble intrigue in the capital, and exploration of a barbarian frontier.
As a subset to the last point there will be more Plot pie to serve up to players. Certain groups of players through hard work and time in the game will inevitably become more connected to the various plots at a chapter (at least in my experience). Now there are 3 pies to go around, one of which PC's can never taste as a PC.
How this also might make it radder to NPC-
It can be hard to find reliable Town NPC's (Duchess's, Guild Heads, Tavern Keeps, etc.). Now you have the ratio to do it, as well as you can pull from your consistent player base to play one in their NPC chapter. Or you can call on an old friend/vet to play someone important (as they only have to commit to 2 events per year).
One reason I do not NPC a chapter I am PCing at is I do not want to miss any story that I am involved in. Now I know I won't.
I also get to NPC with my entire team, who are usually my best friends at the game. I still also get silly o'clock in our cabin as unless these games get SUPER HUGE cause they are just SO GOOD there will probably be a private cabin around instead of NPC camp sleeping (in my experience).
So the ball is in your court obsessives. Before you tell me why the above won't work please tell me what is positive about it. Also PLEASE put out your ideas to get more NPC's at our games. Thanks!
MORE NPC's=MORE FUN!!!
In my long and infamous LARP career there has really only been one constant. The best events that I have played have had the MOST NPC's. I am hoping that consensus an quickly be reached that more NPC's is better than the alternative.
So lets turn our obsessive brains on how to get more NPC's. What have you encountered that has worked? What do you think might work?
Before you jump into it remember that PC's pay which pays for sites which makes games happen. This ends up being a restraint for ideas (many of mine in fact).
Here is one I love for many reasons-
One chapter concurrently runs 3 different campaigns 2 events per campaign per year (6 yearly events). Players can PC 2 campaigns and must NPC the third. Here is why I like it.
2/1+ PC to NPC ratio (because you will ALWAYS have your handful of NPC's who will show up outside of this structure.
Plot Teams will have less to worry about. I.E. 2 plotters will be lead plot writers on one campaign. If you split up that campaigns two events that team will have 6ish months to plan for their event. Imagine how AWESOME that event will be!
You can offer three different campaign styles at one chapter. Maybe elven forest overrun with undead, noble intrigue in the capital, and exploration of a barbarian frontier.
As a subset to the last point there will be more Plot pie to serve up to players. Certain groups of players through hard work and time in the game will inevitably become more connected to the various plots at a chapter (at least in my experience). Now there are 3 pies to go around, one of which PC's can never taste as a PC.
How this also might make it radder to NPC-
It can be hard to find reliable Town NPC's (Duchess's, Guild Heads, Tavern Keeps, etc.). Now you have the ratio to do it, as well as you can pull from your consistent player base to play one in their NPC chapter. Or you can call on an old friend/vet to play someone important (as they only have to commit to 2 events per year).
One reason I do not NPC a chapter I am PCing at is I do not want to miss any story that I am involved in. Now I know I won't.
I also get to NPC with my entire team, who are usually my best friends at the game. I still also get silly o'clock in our cabin as unless these games get SUPER HUGE cause they are just SO GOOD there will probably be a private cabin around instead of NPC camp sleeping (in my experience).
So the ball is in your court obsessives. Before you tell me why the above won't work please tell me what is positive about it. Also PLEASE put out your ideas to get more NPC's at our games. Thanks!
MORE NPC's=MORE FUN!!!