National Logistics Database

The obvious question is would it make it easier for players and logistics people to do the things they need to do. Is it worth the effort? It seems that it would make some things easier, and maybe some things harder. I guess I don't know if a system could be designed and implemented that wouldn't take lots of training for everyone and/or babysitting and constant attention.
 
Telokh_Amdo said:
Simple answer: Trust your Logistics people.

That doesn't always guarantee that it is correct.

I wish I was an owner or some such thing. That way I could get ahold of the database and create a web interface that would be a two-three button click to transfer current info from the database to a website. The only extra work currently would be to have the players create a password for their characters before the transfer.
 
markusdark said:
I wish I was an owner or some such thing. That way I could get ahold of the database and create a web interface that would be a two-three button click to transfer current info from the database to a website.

Please see my post earlier in this thread...
It's done, it's been done, and any chapter that wants to use the website can. Really it's that simple, click a few buttons and it's uploaded to a website for players to view.
 
Just a bit curious, seeing as I am a Software Engineer by trade...
When people talk about the "database" is this a SQL style database or is it more like an excel spreadsheet?

I'm pretty new to the game, so I've never run logistics and I've only glimpsed at what is done. But if enough information can be provided, I might be able to work up a national style database. I could also add as much functionality as logistics would like. I could also try and keep the menus and options as user friendly as possible, the menu items are fully customizable.

You could have a menu item called "Event" and in there you would find things like creating an event, adding players to events and stuff like that. I can also make it so that all characters at an event get printed out, granted xp, be in a list so you can click them and have their character sheet open up to be updated, etc. You could also have a gobbie menu for adding gobbies and gobbie related purchases. I don't really know what tasks it is you guys perform, but I could try and make it easier.

In any case, if anyone is interested, feel free to shoot me a PM.

Jonathan
 
Just throwing in a comment here...

I've heard the argument many times that a central database would be too difficult to maintain, it would be impossible to track events all the time, one person would have to maintain everything, etc.

As someone that's seen a national organization with more than 65,000 members, 1,000 volunteers and 165 chapters accurately and easily (with occasional problems, but nothing is perfect) track events, experience and recognition, awards, etc... I can attest that it's definitely possible to do. It's maintained both centrally and locally and can integrate everyone together to make sure the standardized system is really standard.

There may be other arguments (in fact, I'm sure there are) against centralizing the data - but in terms of possibility, this is certainly something that *can* be put into place if the desire exists.
 
Alavatar said:
I could also see a similar system being made for Magic Items so when a character transfers to another chapter's game the other chapter could double check the Magic Item number on the pre-reg to ensure it is as the player describes.

Seems unnecessary to me. The tag has to be verified at Logistics anyway. Even if a theoretical MI database has the number a player gives you as a pre-reg, if Logistics sees that the tag and item don't match then it's invalid.
 
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