Good afternoon,
I'd like to make a reminder to players of Alliance Seattle (and Oregon) that physreps are required for non-human races. As per the national Alliance rules, a character may not use "real" sideburns to satisfy the physrep for a Hobling or a "real" beard to satisfy the physrep for a Dwarf. This was recently brought up again and we need to make sure we are satisfying the national rules on this topic.
Players who have sideburns or beards and wish to play a Dwarf or Hobling must have some additional physrep to clearly indicate their character's race. This might include adding a strip of artificial hair to the sides of existing sideburns, a beard attachment in addition to their usual one, etc. etc. - but no matter what, characters in plain sight must be recognizable as their race.
If you have questions about this requirement, feel free to ask them here or PM myself or another marshal.
Thank you,
Bryan Gregory
Alliance Seattle Head of Rules
I'd like to make a reminder to players of Alliance Seattle (and Oregon) that physreps are required for non-human races. As per the national Alliance rules, a character may not use "real" sideburns to satisfy the physrep for a Hobling or a "real" beard to satisfy the physrep for a Dwarf. This was recently brought up again and we need to make sure we are satisfying the national rules on this topic.
Players who have sideburns or beards and wish to play a Dwarf or Hobling must have some additional physrep to clearly indicate their character's race. This might include adding a strip of artificial hair to the sides of existing sideburns, a beard attachment in addition to their usual one, etc. etc. - but no matter what, characters in plain sight must be recognizable as their race.
If you have questions about this requirement, feel free to ask them here or PM myself or another marshal.
Thank you,
Bryan Gregory
Alliance Seattle Head of Rules