Draven
Count
Alright, I've done some research, and this ritual absolutely confounds me. I'm not able to find a single situation in which this ritual is ultimately good for the game.
1) The only "benefit" this ritual seems to convey is the ability to have your damage be dealt as a Poison, instead of as Weapon. Sure, this means that I could toss an alchemy to burn your Poison Shield...but I could also burn a thrown weapon to blow your Weapon Shield (I forget what we're calling it).
2) Since races are more likely to possess Resist Poison instead of Resist Normal (because it doesn't exist), by using this ritual, you're actually making it -more- likely that your target will be able to negate your attack with a Resist.
Which leads me to my confusion:
3) Does making it the Poison -qualifier- mean that it cannot be Parried/Riposted (akin to a spell delivered via Weapon)? If I understand it correctly, the effect would just convert "3 Normal" into "3 Poison" and otherwise be a normal weapon strike.
Please clarify.
1) The only "benefit" this ritual seems to convey is the ability to have your damage be dealt as a Poison, instead of as Weapon. Sure, this means that I could toss an alchemy to burn your Poison Shield...but I could also burn a thrown weapon to blow your Weapon Shield (I forget what we're calling it).
2) Since races are more likely to possess Resist Poison instead of Resist Normal (because it doesn't exist), by using this ritual, you're actually making it -more- likely that your target will be able to negate your attack with a Resist.
Which leads me to my confusion:
3) Does making it the Poison -qualifier- mean that it cannot be Parried/Riposted (akin to a spell delivered via Weapon)? If I understand it correctly, the effect would just convert "3 Normal" into "3 Poison" and otherwise be a normal weapon strike.
Please clarify.