Draven
Count
Based on the new LP batch system, what’s to stop a player from doing the following:
1) Player A puts a Spirit Link on Weapon X as a standalone batch with its own tag/LPs. Weapon X has Rituals Alpha, Beta, and Gamma, which are super great.
2) Player A opts not to check in Spirit Link tag; Spirit Link is now inactive.
3) Weapon X is lost or stolen.
4) At following event, Player B checks in Spirit Link tag. Spirit Link is now active, and the weapon is retrieved.
This is hecka cheesy, but I don’t see it as illegal and possibly a natural consequence of this new batch tagging system. A possible solution is requiring that any Spirit Links/Lock/Item Recall rituals are checked in whenever the item itself is checked in.
1) Player A puts a Spirit Link on Weapon X as a standalone batch with its own tag/LPs. Weapon X has Rituals Alpha, Beta, and Gamma, which are super great.
2) Player A opts not to check in Spirit Link tag; Spirit Link is now inactive.
3) Weapon X is lost or stolen.
4) At following event, Player B checks in Spirit Link tag. Spirit Link is now active, and the weapon is retrieved.
This is hecka cheesy, but I don’t see it as illegal and possibly a natural consequence of this new batch tagging system. A possible solution is requiring that any Spirit Links/Lock/Item Recall rituals are checked in whenever the item itself is checked in.