Daimyo Shi
Novice
I have a question for everyone based on the review of the various topics.
Let just overview myself to set where my point of view comes from.
I been playing RPG for 31 years.
I been playing LARP for 5 years.
I been playing Alliance for 2 years.
I playing two boffer LARP, Alliance is one of these, I play Current Mind Eye's Vampire and I run a Current Mind's Eye Werewolf.
I feel that 2.0 is balance towards a newer player base and that in my mind is a good thing, growth after all comes from newer players [five years or less]. I seen many different sets of high level examples that speak very negatively about 2.0, which leads me to this question. What more part of the player base is more important to Alliance as a game globally?
To me there are three main answers to this:
Newer Players are the where we need to encourage with the rules.
We should strive to balance the needs of both within the rules.
We need to protect the investment and reward the loyality of older players first with the rules.
I think understanding this direction is a key to resolving the some of the issue within 2.0, it will not solve everything but I think it can help.
Let just overview myself to set where my point of view comes from.
I been playing RPG for 31 years.
I been playing LARP for 5 years.
I been playing Alliance for 2 years.
I playing two boffer LARP, Alliance is one of these, I play Current Mind Eye's Vampire and I run a Current Mind's Eye Werewolf.
I feel that 2.0 is balance towards a newer player base and that in my mind is a good thing, growth after all comes from newer players [five years or less]. I seen many different sets of high level examples that speak very negatively about 2.0, which leads me to this question. What more part of the player base is more important to Alliance as a game globally?
To me there are three main answers to this:
Newer Players are the where we need to encourage with the rules.
We should strive to balance the needs of both within the rules.
We need to protect the investment and reward the loyality of older players first with the rules.
I think understanding this direction is a key to resolving the some of the issue within 2.0, it will not solve everything but I think it can help.