I really want to like this skill, but I'm having a hard time seeing where it fits into the system.
For reference:
Does anyone who has already playtested this ability have any insight into how it can be effectively used in its current form?
For reference:
It looks really good on paper and I was exited to try it out, but in practice its utility is negated by repeat damage. Given how easy it is to bypass along with its high build cost and prerequisite (1 per 50, 5 build for a Fighter) I am struggling to see the value in purchasing it over other skills.Resolute: The Resolute skill allows a character to reduce the damage from any damaging attack (no matter what qualifier is used) that would take them below 0 Body Points to an amount that would bring them to 1 Body Point. Note that this *will* work to mitigate a Terminate or Eviscerate (as they effectively reduce you to a Body Point amount less than 0). This will not prevent other effects from the attack (such as Death, armor damage, or another weapon carrier). The skill may be used once per day per purchase.
When using this skill, the character must call "Resolute".
Does anyone who has already playtested this ability have any insight into how it can be effectively used in its current form?