Ezri
Knight
Hi Everyone
At the low level event, several characters were affected by a Love Potion #9. I was later informed that at least two players decided they were not going to take these effects because they were uncomfortable with the roleplay. I have a few points on this topic:
- Players cannot take it upon themselves to decide that they are not going to accept an in-game effect. If something like that happens, you MUST speak with a Marshal. The only effects that can be refused are Biata and Stone Elf mind abilities. Even with gypsy curse, you can speak OOG with the player to agree on an effect if the original curse makes you uncomfortable, but you must ultimately take some effect.
-Effects may NOT be ignored merely because they were caused by another PC and not by plot/monsters. A death from a PC counts just as much as one from the weekend big bad. Other effects are no different.
-Don't forget that there is a LOT of leeway in the way this is roleplayed. If your character is in love with someone, they don't have to be fawning over said person 24 hours a day. You can be shy about it and do the secret admirer thing. You can get nervous or silly around them... think of all the assorted romance movies and the weird crap people do. Hell, look at our real lives. It's not all Shakespeare and poetry. I see so many creative and inventive things coming from the players all the time. This doesn't have to be any different.
Our goal is not to make people uncomfortable or upset. However do realize that these effects ARE a part of the game, and not following them is a breach of rules. If something makes you uncomfortable to the point that you are going to break a rule because of it, you need to see a marshal or member of plot. We will work with you and come up with a solution.
At the low level event, several characters were affected by a Love Potion #9. I was later informed that at least two players decided they were not going to take these effects because they were uncomfortable with the roleplay. I have a few points on this topic:
- Players cannot take it upon themselves to decide that they are not going to accept an in-game effect. If something like that happens, you MUST speak with a Marshal. The only effects that can be refused are Biata and Stone Elf mind abilities. Even with gypsy curse, you can speak OOG with the player to agree on an effect if the original curse makes you uncomfortable, but you must ultimately take some effect.
-Effects may NOT be ignored merely because they were caused by another PC and not by plot/monsters. A death from a PC counts just as much as one from the weekend big bad. Other effects are no different.
-Don't forget that there is a LOT of leeway in the way this is roleplayed. If your character is in love with someone, they don't have to be fawning over said person 24 hours a day. You can be shy about it and do the secret admirer thing. You can get nervous or silly around them... think of all the assorted romance movies and the weird crap people do. Hell, look at our real lives. It's not all Shakespeare and poetry. I see so many creative and inventive things coming from the players all the time. This doesn't have to be any different.
Our goal is not to make people uncomfortable or upset. However do realize that these effects ARE a part of the game, and not following them is a breach of rules. If something makes you uncomfortable to the point that you are going to break a rule because of it, you need to see a marshal or member of plot. We will work with you and come up with a solution.