Mayhap it is just me, but most of the proposal's I am seeing are either small corrective changes or Power gains for charicters. With the wand changes and armor changes together it seems to me that plot will just have to ramp up the monsters to an all new level just to keep up, and none of these changes really need you to be high level (not even mid for the most part) so it fails to address the mid and high level charicter issues we keep having (power balance, charicter balance, combat monsters vs spending build in any way other than combat, new places to go when high level)
Is this just me or are others seeing this as well?
Is this just me or are others seeing this as well?