Traceroo
Rogue
Personal disclaimer: I R tiredz0r. I have no brain. If there are whole words left out of this, and parts make less sense than they should -- by about Thursday of this week, someone please poke me virtually and say, "Um, Trace, in that safety post, did you mean to say it was okay to set your weapon reps on fire before going into combat with them?" Until then, please bear with me!
Official Safety Marshal post:
Hi Kids!
Just going back over a couple of points about safety that came out of the hours-long Closing Ceremonies after the September event.
Love & Kisses,
Trace Moriarty
Alliance Denver Safety & Weapons Marshal, tired
Official Safety Marshal post:
Hi Kids!
Just going back over a couple of points about safety that came out of the hours-long Closing Ceremonies after the September event.
- Spell Packets: Don't use rice. Don't use sharp things like corn kernels. Finch or parakeet seed is the smallest and most smooth (although more pricey).
- Charging: When you run up on an opponent to get close to them, this puts that person in fear of being physically mowed down by your awesome force. That's unsafe, please don't do it.
- Clapping Monkey: Ever see this creepy little dude who makes the cymbals clap together?
Monsters and wilderkin fighting with claws can often use a combat style that's like the clapping monkey, whacking away frenetically on both sides of a trapped opponent in the middle with their claws. Don't be that guy. Don't be the clapping monkey.
- Distance to target: Especially in doorway fights, make sure you're standing at least weapon's length away from your opponent. If you're so close that you can't comfortably extend your arm without hitting a dude in the face, it's time to back up. (Props to Derek Reed, and some new NPC (male, black wavy hair below shoulder length) whose name I'm trying to track down for courteously doing this right, and backing up!)
- Short People: If you're under 5'10", you're probably at greater risk for charging people, doing the clapping monkey maneuver, and getting up in an opponent's grill. This is because your reach is shorter, and you want to compete, and get in there, and GET YOU SOME! I'm 5'7" (which, let's be clear, is above average height for adult women in the United States, and therefore is like... super-duper tall, srsly!) But really -- short people, quit charging! I get a lot of complaints about short people, and I don't want to have to start rounding you up in camps until you learn not to charge. I really do mean YOU. Yes, you. If you're under 5'10", just assume I mean YOU and stop charging.
- Blocking CLARIFICATION: Got some questions after Closing Ceremonies in clarification. Yeah, you can totally use your weapons to block others' weapons - that's what our combat system is based on. You can still do that.
Let's say Undead Nightilit (who fo' sho' spells her name that way, no doubt, being undead and all) sticks her polearm through the doorway of a fortress that you're trying to defend. You pre-emptively strike its polearm with your sword to engage the weapon physically, and try to tie-up the polearm so that Undead Nightilit can't strike further.
This is a legit legal move!
...but it's also a **** move.
**** moves are legal in our combat system -- But if you make a habit out of them, then nobody will like you. So, it's really up to you how frequently you want to make a habit out of doing that.
- Don't be a ****: This is the golden rule of safety in our game. Have fun, help others have fun, don't be a meanie. Be cool about stuff, and if you're getting hot under the collar in combat, time to step out and go help bring water to your friends for a few minutes. There'll always be more combat later.
Love & Kisses,
Trace Moriarty
Alliance Denver Safety & Weapons Marshal, tired