Traceroo
Prodigy
Weapons Colors
To clarify, there are only two restrictions on the color of physreps for melee weapons in Alliance:
There was an early rumor going around that all magic weapons were white, and all white weapons were magic. This turned out to be bogus. By cultural choice, there are two magic weapons in PC hands right now which happen to have white blades. This is just fashion choice. Make all the white weapons you want.
Packets
Safety checks on packets went well this weekend. Most players have got the right idea. If anything, some packets tended to be a little too small rather than big honkin' ones that can fell Skeld with one shot. Make sure they're wrapped up nice and tight, so no birdseed is leaking out the end. Otherwise, looks like everyone is on the right track.
Packets safety check will not be required in May as a result of everyone's awesomeness in April.
I observed a shocking number of packets delivered to the head or face in combats this past event, however. Aim slightly lower. Don't try to throw them so far by lobbing them into a crowd; your target is never going to hear what you called verbally at that distance anyhow.
Charging
Charging is described on PDF p. 93 of the ARB.
While Charging can be difficult to explain in its refined form of forcing an opponent to back up while you are taking an aggressive stance in a fight, here's a very easy place to start:
If you are running full speed at another human being, you are Charging them. This is not allowed at Alliance.
You may run after someone who is running away from you, but be in control of your own momentum. Be able to stop yourself. If you can't stop without physically colliding with that person, that's one aspect of Charging. Nobody wants to be run into, or over. At its most simple, this is the lesson your mama told you about running over your brother in the living room. Don't run over your brother, or I'll have to separate you two!
In field battles, with lots of people, lots of chaos, and other humans making unpredictable moves in front of and around you, please be especially mindful when you're running. Obstacles which you didn't anticipate may suddenly enter your path. On Saturday's afternoon field battle, in broad daylight, I bounced an NPC bodily off my own shield when he was running full-tilt and didn't see me in front of him... or the kneeling guy fixing his armor on the other side of me. That could've been bad -- fortunately it wasn't. Please be careful.
If you have more specific questions about the refined aspects of Charging which are a little harder to nail down, such as not pressing your opponent too aggressively while squaring off, please come to one of our Sunday fighter practices at Ladybug Park in Arvada if you can. We have a number of very experienced fighters who'd be happy to go over this for a quick lesson in person where this is easier to demonstrate.
Lights
Don't shine bright lights in other people's faces if you can avoid it. Nuff said.
Thanks everyone,
Trace Moriarty
Safety & Weapons Marshal
Alliance Denver
To clarify, there are only two restrictions on the color of physreps for melee weapons in Alliance:
- Claws must be red. Anything that's not a claw can't be mostly red.
- No using out-of-genre tapes with paisleys, peace signs, patterns of baby cats and so forth
There was an early rumor going around that all magic weapons were white, and all white weapons were magic. This turned out to be bogus. By cultural choice, there are two magic weapons in PC hands right now which happen to have white blades. This is just fashion choice. Make all the white weapons you want.
Packets
Safety checks on packets went well this weekend. Most players have got the right idea. If anything, some packets tended to be a little too small rather than big honkin' ones that can fell Skeld with one shot. Make sure they're wrapped up nice and tight, so no birdseed is leaking out the end. Otherwise, looks like everyone is on the right track.
Packets safety check will not be required in May as a result of everyone's awesomeness in April.
I observed a shocking number of packets delivered to the head or face in combats this past event, however. Aim slightly lower. Don't try to throw them so far by lobbing them into a crowd; your target is never going to hear what you called verbally at that distance anyhow.
Charging
Charging is described on PDF p. 93 of the ARB.
While Charging can be difficult to explain in its refined form of forcing an opponent to back up while you are taking an aggressive stance in a fight, here's a very easy place to start:
If you are running full speed at another human being, you are Charging them. This is not allowed at Alliance.
You may run after someone who is running away from you, but be in control of your own momentum. Be able to stop yourself. If you can't stop without physically colliding with that person, that's one aspect of Charging. Nobody wants to be run into, or over. At its most simple, this is the lesson your mama told you about running over your brother in the living room. Don't run over your brother, or I'll have to separate you two!
In field battles, with lots of people, lots of chaos, and other humans making unpredictable moves in front of and around you, please be especially mindful when you're running. Obstacles which you didn't anticipate may suddenly enter your path. On Saturday's afternoon field battle, in broad daylight, I bounced an NPC bodily off my own shield when he was running full-tilt and didn't see me in front of him... or the kneeling guy fixing his armor on the other side of me. That could've been bad -- fortunately it wasn't. Please be careful.
If you have more specific questions about the refined aspects of Charging which are a little harder to nail down, such as not pressing your opponent too aggressively while squaring off, please come to one of our Sunday fighter practices at Ladybug Park in Arvada if you can. We have a number of very experienced fighters who'd be happy to go over this for a quick lesson in person where this is easier to demonstrate.
Lights
Don't shine bright lights in other people's faces if you can avoid it. Nuff said.
Thanks everyone,
Trace Moriarty
Safety & Weapons Marshal
Alliance Denver