Perhaps the packet could benefit from errata then? It would appear people who actually tried it and people who are vehemently against it have vastly different understanding of the rule.
This is because we really only have what is written in the rule to go by.
This is literally all we have:
For this Playtest, we’re asking all Playtesters to use a Flurry rule for all attacks (weapon and packet both). This is intended as a constant change to Alliance combat in which players take no more than three consecutive attacks (weapon strikes and/or packet attacks) before pausing and resetting their combat stance. All players involved in a combat should adhere to this rule.
Do you understand our confusion/general distaste now?