jpariury
Paragon
As an example, after one particularly brutal game day, characters that rezzed as part of "The Big War" received glass mugs etched with "In appreciation for your sacrifices we call you Hero of the Ridge: <Character Name>"

We gave out Letters of Commendation, we put out cool reps that players can hold on to. We've baked cookies, made cakes. We have local titles that hook you in to more plot, we auction off goats and horses.
Part of the whole "integrated world" thing is that when you have consistent townfolk NPCs (or visiting dignitaries/villains), they start creating relationships. Those relationships yield "silly" rewards, but those are the things that we, as Plot, can use to both give our players the kudos (or infamy, for that matter) that they deserve.

We gave out Letters of Commendation, we put out cool reps that players can hold on to. We've baked cookies, made cakes. We have local titles that hook you in to more plot, we auction off goats and horses.
Part of the whole "integrated world" thing is that when you have consistent townfolk NPCs (or visiting dignitaries/villains), they start creating relationships. Those relationships yield "silly" rewards, but those are the things that we, as Plot, can use to both give our players the kudos (or infamy, for that matter) that they deserve.