The ritual caster must spend 10 minutes in the casting of this ritual. This ritual will last 5 days only unless extended. This is a General Aspect ritual and will always be the same as the aspect of the ritual caster. This Ritual may be extended. The base duration of this Ritual is 1 year.
This ritual creates a spirit bottle and stores a person's spirit in it. The spirit remains linked to the original body, able to control it and interact through it normally. When this ritual is cast, the target's number of remaining deaths will be set at 12 minus the number of resurrections already suffered. When the spirit regenerates it always does so at its bottle. When the spirit regenerates it may do so without the need to pull from Death's Bag. After the total deaths for the Controlled Spirit Store are taken the spirit is too weak to resurrect and dies permanently.
This ritual may not be transferred by any means and is unnaffected by the transfer enchantment ritual. Other rituals upon the possessor of this ritual may be transferred as normal, including any rituals that extend the duration of this ritual.
The spirit being stored and the spirit's body must be within the Circle of Power at the time of ritual casting. If either leaves the Circle of Power once the ritual casting has begun, a Backlash automatically occurs. At the end of the duration of the Controlled Spirit Store ritual or if a Destroy Magic of the appropriate aspect is cast upon the spirit bottle, the stored spirit will return to its original body without the occurrence of a death and the spirit bottle ceases to exist. If the original body has been destroyed, the spirit must proceed to an Earth Circle and attempt resurrection.
If the body that the spirit controls is killed or destroyed anytime before the duration of the Controlled Spirit Store has ended, the spirit must regenerate at the spirit bottle in direct physical contact with the bottle. The spirit will regenerate as the same race it was when the death was taken. The regeneration process occurs on a three count. Note that the spirit is still weakened by the death after the regeneration as if a resurrection took place. Unlike a resurrection though, the regeneration has no chance of failing unless the spirit is already weakened beyond the ability to resurrect. The spirit does not have the option to resurrect.
The spirit in the bottle may be used in a Spirit Store Ritual. The spirit will be able to control the recipient body according to the dictates of Spirit Store Ritual. The body being controlled by the spirit is immune to life and death effects (Life, Death, Death Poison, but NOT Killing Blows) and spirit rituals or effects unless the body is in contact with the bottle. The bottle may be the target of spirit rituals. Note that since the spirit of the person will now reside in a bottle any spirit linked items will be attached to the bottle. The recipient of this ritual may only utilize spirit linked items if the body is in contact with the bottle. If someone else is in possession of the bottle, they may utilize the item. The bottle formed by the ritual may be any item with minimum dimensions of 1" by 1" by 1" and maximum dimensions of 12" by 12" by 12" the object will have no other function.
When a character regenerates, a death is added to their character card just like resurrection, although the person does not need to pull from the bag to determine if they regenerate as it happens automatically. If this is the spirit's 12th death, they will not be able to resurrect or regenerate and will die their final death. A PC may never buy back any deaths taken while under the effects of a Controlled Spirit Store ritual.
The ritual marshal must approve the bottle phys rep to be supplied by the PC and give it a tag as well as the PC. The Controlled Spirit Store must be entered in the character database.