Spirit Walk Both Circles gone

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Alkalin3

Knight
In the case of a spirit walk to an invalid circle, or a circle that no longer exists, the scroll clearly states the targets will return to the circle it was cast from.

What happens in the case of the circle it was cast from is gone (due to it being temporary, or destroyed)? The scroll text (At least the one I saw) doesn't provide any clue about how this situation plays out.
 
This post is to inform you that your question is currently being discussed by the ARC and once some clarification has been made will be posted here. Depending on the level of clarification and discussion (and potential involvement of the Owners or other national staff, if needed) this may take time.
 
Should this circumstance happen, see your local Plot team for resolution. We recommend that the Plot team find an engaging way to return the character to the game via the mists, another friendly circle, or an interesting module. The intent is not to force character resurrection in this case.

-Bryan Gregory
ARC
 
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