The Isle of Khar-Durai: Campaign Effects and Policies

KialdaLoa

Scholar
New Hampshire Staff
Here is some information about phenomena on The Isle of Khar-Durai that adventurers have discovered in the past few years. Please bear it in mind for your character when attending Isle events:

Emanation:

- Emanation is an ongoing effect that PCs who are not native to the Isle of Khar-Durai ALWAYS feel:

- Emanation presents as low level sickness and lethargy, most prevalent when they first arrive on The Isle, or after returning from being away for any length of time greater than a few days.

- The higher your level OOG, the more sick you should feel IG; This is regardless of level cap, and should be based on PC max level potential. I.e., if your character card is registered in the CMA as level 45, you feel the effects of illness and/or lethargy much more than someone who is in the CMA at level 10. (Reminder: The Isle level cap for 2023 is 150XP *on stage*; character cards can be "built down" in the Freeplay CMA.)

-This is a roleplay effect, and it is the player’s choice to determine how their character manages these symptoms.

- If your PC is native to Khar-Durai, the effect is largely unfelt; please talk to plot for more personalized details (upon submission and approval of your character history)


The Mist Shroud:

- The locals of Khar-Durai state that the mist first appeared in the month of May, four years ago ((real year 2019)).

-Bennington and his people landed on Khar-Durai approximately 2 years after the mists came to Khar-Durai.

-Prior to that, no instances of travel to The Isle could be definitively confirmed; the prevalent rumor was that it is impossible to travel to. Even people who left the island never came back, so in general, most people didn't attempt this.

- Since its arrival 4 years ago, the noteworthy shroud of mist has remained encircling Khar-Durai.
 
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