I think Dan likely has the truth of it. A nicely posted list in logistics, creating a consistent expectation per chapter (not per event) would be the expected norm-
Something like (example)-
Cabin A, B, C- 1 game room
Cabin D - 2 rooms
Main Tavern Area- 4 rooms
Tavern Private rooms- 1 room
Kitchen - 2 rooms
Mod Space- Per module setup based on tarps and flats- full space (if one big room)- 6 rooms
Etc
Something like (example)-
Cabin A, B, C- 1 game room
Cabin D - 2 rooms
Main Tavern Area- 4 rooms
Tavern Private rooms- 1 room
Kitchen - 2 rooms
Mod Space- Per module setup based on tarps and flats- full space (if one big room)- 6 rooms
Etc