Valdyr
Newbie
Hey everyone. Just wanted to get this rolling so we can start to organize (insert evil laughter here).
As a reminder, here are the playable races.
Ogres - Favor strength, usually physical. Strong sense of honor favoring 1:1 duels.
Orcs - Favor strength, usually physical. Victory justifies the means. Can be roguish and underhanded.
Goblins - Physically weak, they rely on safety in numbers. Value cleverness, but easily manipulated by others, and easily distracted. Petty, immediate in reaction. (Will not speak in high-pitched voices or be silly for these encounters. More info to come!)
Hobgoblins - Value cunning and cleverness, patience wins the day. Vengeful, spiteful, mean.
Gnolls - Less competitive, their comfort justifies the means. High threshold for disgust, they find value in the refuse others leave behind. Prone to use necromancy, even that which utilizes the undead.
Kobolds - Physically weak, but terribly clever in short-term tactics. Prone to sneak attacks, stealth, and speed.
As Trace mentioned in the original post, Team Promethius is looking for teams of 5+ players each. Plan on several 2-hour long shifts as this NPC per season.
My idea for keeping this thread uncluttered is that whoever knows what they want to play can put up a post of what kind of tribe they'll be playing, and then have 4-10 blank roster spots underneath that to edit and fill in. People could respond to that poster via personal message on here if they want to be part of that team, that way this doesn't fill up with a whole bunch of people just saying they want a team.
Ready..... Go!
As a reminder, here are the playable races.
Ogres - Favor strength, usually physical. Strong sense of honor favoring 1:1 duels.
Orcs - Favor strength, usually physical. Victory justifies the means. Can be roguish and underhanded.
Goblins - Physically weak, they rely on safety in numbers. Value cleverness, but easily manipulated by others, and easily distracted. Petty, immediate in reaction. (Will not speak in high-pitched voices or be silly for these encounters. More info to come!)
Hobgoblins - Value cunning and cleverness, patience wins the day. Vengeful, spiteful, mean.
Gnolls - Less competitive, their comfort justifies the means. High threshold for disgust, they find value in the refuse others leave behind. Prone to use necromancy, even that which utilizes the undead.
Kobolds - Physically weak, but terribly clever in short-term tactics. Prone to sneak attacks, stealth, and speed.
As Trace mentioned in the original post, Team Promethius is looking for teams of 5+ players each. Plan on several 2-hour long shifts as this NPC per season.
My idea for keeping this thread uncluttered is that whoever knows what they want to play can put up a post of what kind of tribe they'll be playing, and then have 4-10 blank roster spots underneath that to edit and fill in. People could respond to that poster via personal message on here if they want to be part of that team, that way this doesn't fill up with a whole bunch of people just saying they want a team.
Ready..... Go!