How does <type> guard interact with other defensive abilities?
1) Does it go off before anything else, including cloak/dodge/parry etc?
2a) Does it function like Spell Defenses, in that you could cloak/dodge/parry first, but it must go off before an applicable resist skill?
2b) If so, does it take precedence over a spell defense in the case of a conflict, does it come after, or is it a choice? If I have flame guard and a spell shield, what happens when I get hit with a flame bolt?
2c) Also if so, can it be touch cast through?
3a) Does it function like a resist (like the older verbiage suggested), and always come after spell defenses?
3b) If so, does guard supersede resist, or could someone hit by a sleep spell call resist command to protect their magic guard?
4) Does it function when dead, i.e. would an applicable guard defend against create undead?
1) Does it go off before anything else, including cloak/dodge/parry etc?
2a) Does it function like Spell Defenses, in that you could cloak/dodge/parry first, but it must go off before an applicable resist skill?
2b) If so, does it take precedence over a spell defense in the case of a conflict, does it come after, or is it a choice? If I have flame guard and a spell shield, what happens when I get hit with a flame bolt?
2c) Also if so, can it be touch cast through?
3a) Does it function like a resist (like the older verbiage suggested), and always come after spell defenses?
3b) If so, does guard supersede resist, or could someone hit by a sleep spell call resist command to protect their magic guard?
4) Does it function when dead, i.e. would an applicable guard defend against create undead?