Weapon vs Spell Disarm

Technically it wouldn't work. One of the weapons is not a legal weapon when it completes the strike. :p
 
Technically it wouldn't work. One of the weapons is not a legal weapon when it completes the strike. :p

Actually, BOTH the weapons aren't legal when they complete the strike, which means neither effect should activate. Which in turn means both weapons were legal when they struck.... Aaaaaaaaarrrrrrggggghhhh.... paradox!!!!

-MS
 
Yeah but really this one should be Rule of Cool'd and both people should just take it. That would be a great story.
 
As to point A, you misunderstood what I meant. I meant that if I want to hit your shield, it is nearly impossible for you to get an arm in the way of that attack. You might dodge it, but getting an arm in the way is pretty close to impossible (one is holding the shield and the other is presumably partially covered by the shield and holding a weapon).

As to point B, "Shatter" is a very quick word to say. There is a point of no return where I can be certain I will block your swing but before contact has been made. I have no doubt that timing that point of no return will be simple for experienced players.

-MS

Yes Mike. Point B will happen. This happens in other larps (from experience). Its an awesome move and people are shocked when its done.
 
Point B creates a really humorous but definitely not rules as intended situation where you can effectively Dodge your own swing. :D
 
I don't disagree. I just think that blocks are rarely static. Most blocks that I have seen involve swinging a weapon with force roughly equivalent to the force of the other weapon (if for no other reason than to prevent the attacking weapon from pushing through). You pretty much have to swing your weapon in order to block, unless the person attacking you is specifically aiming for your weapon (which only makes sense if they are also trying to Shatter/Disarm your weapon).

-MS

Please note that this response is not a post as the Playtest Community Manager, but exclusively my personal perspective as a long term fighter in Amtgard, Belegarth, Dagorhir and Alliance.

Unfortunately this is not how blocks work at all. This is called "chasing a block", and is a very distinct trait of entry level combatants. This behavior typically results in the defender getting baited repeatedly and struck in return for their unnecessary movements. Furthermore, attempting to exert force or swing in a regular effort to block an incoming strike frequently places your weapon out of position to provide a viable counter shot, greatly reducing the threat you pose against your attacker, and thus yielding to them additional opportunities.

There is a variant of this called "aggressive parry/riposte", however it is mechanically part of a strike, and not a dedicated block.
 
Honestly, that's another line in the rulebook that has no place in a 'lightest touch' game.

"Blocked and deflected shots do not count. If the block was weak and the swing hit with about half or more normal force then the hit should count."

This just encourages people to swing through blocks.
 
Back
Top