So far it looks good

.
A couple of things I noticed about bows.
"Bows are made of a curved phys rep, padded like a regular weapon. No string is attached. It is considered a Two Handed Weapon for attacking purposes; in other words, both hands and both arms must be free to utilize a bow. The grip of the bow must be in the bow’s center and the bow may only ever be utilized while holding the grip. A Bow phys rep is not required to have thrusting tips on its ends. However, as with all weapons, sufficient padding must be in place that the core of the weapon may not be felt and a marshal judges the weapon to be safe in combat. The bow phys rep can be used for blocking defense with one hand. If the archer has the Two Weapon skill and is using a short bow, then they may use it with a long weapon or with a one handed spear. A bow may not be used for melee attacks."
1) Can I no longer use a long bow and a short weapon with the Two Weapon skill?
2) The relevant rule for bow length being along the curve seemed to be this line from the old rulebook
"If you haven’t already done so, doublecheck the length requirements for everything you’ve built. Measure the weapon tip to tip, along its curve if it has one; it should be exactly as long as you wanted"
I do not see anything about weapon curves in the new rulebook, has that rule been removed, or should that be added back in?
2a) In general I think that it would be helpful to have an explanation of the following as separate subsections instead of in a paragraph;
Overall Length (definition)
Materials
Grip
size
placement
safety
Crossguards
Striking Surfaces
Non-Striking Surfaces
Thrusting Tips
ect