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  1. Val McManamy

    To shake a nightmare.

    Squire Kendrick, I look forward to discussing this tactic and its logistics with you. The direct questions I have will be how many elemental slayer spells are available and what will be the cost in order to make sure everyone can afford one. At minimum I expect we would need to provide this...
  2. Val McManamy

    To shake a nightmare.

    Unto my fellow Acarthians, Over ages long gone, the world of nightmares was known as a teacher. An exceptionally harsh educator to be true yet one that make sure the lessons stayed into the dawning light. While a pleasant dream would slip away by morning libations, a nightmare had the power to...
  3. Val McManamy

    Coming to Town...I hope that's okay?

    Jehyu, Welcome to Acarthia. I'm certain there will be those interested in your wares. On the question of eating, this month is a little particular in threats. While still limited to the night, the undead and ghosts are more prevalent with wards having less of an effect at keeping them out. The...
  4. Val McManamy

    Lock Physreps

    David - Thank you for your response. It was very educational and helpful. It gave me a direction to look in for developing and practicing a fun skill.
  5. Val McManamy

    Lock Physreps

    I think some have an issue with not knowing the full tool list or what kind of practice locks to look for. I see kits and practice units and the total without shipping passes the cost of an event quickly. It can be kind of intimidating and then you're there in the forest with a half dozen people...
  6. Val McManamy

    July 415 Favorite Moments, Deadlines, Feedback, & IBGAs!

    Short and brief for me... still processing a lot. Special thanks to everyone who helped and/or expressed concern at my continuous action of injuring and re-injuring my leg. As much as I should have just laid down with pain meds and a bag of ice, I just had to see the ending of the Key of...
  7. Val McManamy

    Rules Clarifications: July 415 Edition

    Generic Ward Notes in the Alliance Denver Facebook page in the Files section. There is a space for traps and one for general notes for the Marshal.
  8. Val McManamy

    ROCKY MTN FURCON

    I'd be happy to help. Val
  9. Val McManamy

    July: Ships and Mod Cards and Sealing Wax — Things of Importance

    I'm looking at the same rule. The marshal needs to be present. (my phrasing was a bit off) A ward would keep you out. There was talk about NPCs being on duty on the ship but if a portrayer isn't there, then the NPCs aren't there (they are otherwise occupied). This usually means no witnesses at...
  10. Val McManamy

    July: Ships and Mod Cards and Sealing Wax — Things of Importance

    If you're going into the Isles on a suicide mission, you're doing it wrong. The point is to survive and win. If we all die, you're walking back to the Wylands or the Mystic Marshes for a healer's circle. ;) There is risk in any quest, yes but there is also a great deal of planning (we have a...
  11. Val McManamy

    Update: Head of Props

    Ladies and Gentlemen, I'm not sure if this was conveyed during closing ceremonies so I thought I would post it here so it's official. Effective at the start of event in June, I have stepped down from my position as Head of Props. The processes created for donation are still mostly the same...
  12. Val McManamy

    July: Ships and Mod Cards and Sealing Wax — Things of Importance

    Unwarded/protected cabins have been ransacked with bedding and items moved in previous games. Clothing, bedding, decorations and weapon props are in game as is anyone sleeping in said cabin unless totally out of game. While as a player, I'm sure there will be alternative methods. IN GAME that...
  13. Val McManamy

    July: Ships and Mod Cards and Sealing Wax — Things of Importance

    More questions! What is the logistics of the tavern? Since getting to other areas is out of game, does that mean meal time is an out of game area? I understand the nature of Find Out In Game but that does bring in the logistics of "how am I getting food". Will we have NPCs portrayers assigned...
  14. Val McManamy

    July: Ships and Mod Cards and Sealing Wax — Things of Importance

    And cuz it just came to mind: With the tabins and fire pits in the "ship" areas, does this mean we won't be able to have the evening fire/gatherings? After all, no ship would have a firepit on it.
  15. Val McManamy

    July: Ships and Mod Cards and Sealing Wax — Things of Importance

    What are the rules in play for creating Warded enclosures on the islands? (i.e. what is the minimum requirements to create a warded space) Can secondary ships be "rented" for getting stragglers (left behind, stayed behind or not staying the entire event) from one location to another?
  16. Val McManamy

    June 415 Favorite Moments, Deadlines, Feedback, & IBGAs!

    Just a few that come to mind while evening descends. · While not a big fan of the boats, I will give points on how the operation ran and that we were able to move through the opener quickly. · Fighting up the road to "clear" the area was a good way to explore the land. · Sneaky support group...
  17. Val McManamy

    Tactics Against the Sahuagin

    For name, may I suggest a "Thresher"? As they will attempt to do to us as a blade does to wheat. Just a thought. The key to fighting on the close confines of a ship is clear communication and trust. This is no different than fighting in a cave or limited clearing. While you won't have the room...
  18. Val McManamy

    June Event

    Jesse, could you confirm the line "BAD NEWS- This is the only place for PCs to do make up. There is a side room that I might wall up (the bathroom/sink area) methinks." ??? Does this mean we aren't allowed to do our makeup at the tabins? Thanks, Val
  19. Val McManamy

    Boats, boats, boats

    Lucian will be the bartender for Dawn Pride. Classic and new blends will be available on the Leto deck.
  20. Val McManamy

    Character Background Ties Thread

    Player: Val McManamy Contact: Facebook or nc.ridingcrop@gmail.com Primary Character: Lucian Connections for the long lived: Exploration and mapping of Rivervale, Tiatar and Warchester. The Goblin Wars, The War of Yards, the War of a Thousand Skirmishes. Philosophical discussions concerning...
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