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  1. Cedric

    2019 potential dates

    Thanks Jesse. Just to keep in mind, I think some of us are thinking about going out to Madrigal 3 on May 31-Jun 2. That's our proposed plan. I just wanted to give you a heads up.
  2. Cedric

    [.11] Seattle | November 9-11 | Thoughts and musings

    While we have more than 5 times per game where lockpicking/trap use is used, I see your point Shades. I think also maybe we are focusing on a symptom but not the core issue. Plot doesn't setup a lot of traps because it takes time/skill/effort. What about finding new types of traps that we...
  3. Cedric

    [.11] Seattle | November 9-11 | Thoughts and musings

    I still think that makes rogues too easy to get out of traps. I think ever is a better suggestion, it means good prepared rogues/adventurers can have them, but not everyone. If it's tied to evade (which isn't a horrible idea) every rogue is still going to be basically invincible to traps...
  4. Cedric

    [.11] Seattle | November 9-11 | Thoughts and musings

    I think you could also make trap avoidance an ever but it with 1-3 charges on it. That way if your thief fucks up the trap you can save yourself but there is a cost. Sure to start there might be a lot of them, because of the transition but eventually they’ll go away.
  5. Cedric

    Formal Scrolls as treasure for November

    For the November game, we will be dropping some of the new formal scrolls. I wanted to list a few caveats. 1. These scrolls are still all beta. If for some reason we revert back to 1.3 these will be switched out at a favorable rate. 2. Not all exact wording is correct. For instance some of...
  6. Cedric

    [.11] Alternative Slayer Idea

    I think most of us are of the feeling that slayers, as they were, just don't work well in the new system. Let's abandon them and then ask our owners to direct ARC to come up with 3-5 areas where we don't have enough good choices for rituals (perhaps scholars? Channelers? Crafters?). They...
  7. Cedric

    Rules about campsite and food

    Jesse, are there any rules for the campsite that we need to know about? What about food? We know that Dia needs to cook Kosher, but what does that mean for the rest of us? Are there kitchenettes in the cabins (rumor that there might be?) and are they Kosher and if so, what does that mean for...
  8. Cedric

    [.11] Oregon | November 2-3 | Thoughts and musings

    The issue is more that you can buy GS with $s than using GS in different ways. LARP runs off volunteerism, and you need to reward volunteerism somehow. Anyway, this is a side discussion.
  9. Cedric

    [.11] Oregon | November 2-3 | Thoughts and musings

    I have a question, did many people have spell stores and did they use GS to fill them with lifes? I imagine we will see this become a normal choice for their GS spell stores myself. On Saturday night, I imagine statting will need to be a bit harder as casters are dumping remaining spells...
  10. Cedric

    Build Cap

    Since the benefit of the a permanent COP is a NPC resource (NPC ritual only) we take all the coin from IDing magic items from our guild (3-5 silver) and it goes back into plot's hands as a coin sync. That way no one gains benefit and the game has a coin sink. This is in Denver.
  11. Cedric

    [.11] Updated Radius Delivery Definition in 2.0

    Any chance we could get an updated definition for radius delivers (ARB pg 97) for 2.0? Standardize by my voice, etc? Does this need to be a proposal by the owners?
  12. Cedric

    November 2.0 Event Logistics - Steps 1 & 2

    I'm in for November.
  13. Cedric

    [.11] XP math

    Hmmm, I have to admit, I sort of like that curve for a game. I want it slightly easier for new players to catch up and I want it harder for older characters to advance even though that affects me.
  14. Cedric

    Thanks

    Thanks Jesse! I'm super excited about the new changes coming next year, especially getting to see the awesome new site. Anyway, let's keep on trucking, next year is going to be fun!
  15. Cedric

    [.11] Heal Golem: Staying? Going?

    Could heal golem be an interesting new high magic ability for celestialists instead of a formal scroll? For X points of high magic, the celestial scholar can heal any golem to full by having it step into a circle of power that was either created or that the scholar is invested in. It takes 30...
  16. Cedric

    [.11] Heal Golem: Staying? Going?

    We have never had a native master construct in Denver, but we do use the normal construct (had one for a few years pop in and out). We have used heal golem with it, though I agree, it's not super useful.
  17. Cedric

    [.11] Timeline for Magic Item Conversion?

    Thank you Auric for posting the conversion table! Now..maybe we split this conversation? One to discuss new build rates and build cap and another to address the first question of magic item conversion.
  18. Cedric

    SF Logistics Email

    Is anyone even answering these e-mails? I've had blanket requests in since May.
  19. Cedric

    Mostly a question for 2.0 with stalwart shield

    Thanks Chris, I didn't think to check the ritual that it might answer the question about strengthening industructable items.
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