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  1. tarsus

    Melee Game Design Path Forward?

    These are just some random thoughts since you asked but things like: Strengthen or build fortifications like walls and moats, build bridges, or repair vehicles like boats and carts. Analyze an opponent to get certain information from them like immunities, resists, and hp. A training skill...
  2. tarsus

    Upcoming Removal of Eviscerating Blow and Spirit Temper Options for Affected Players

    Now that doom blow does not have a numerical value, I'm not that scared of it. Eviscerate was almost always accompanied by a raging strike (or npc equivalent) in my experience, so it was much scarier for me.
  3. tarsus

    Melee Game Design Path Forward?

    Most of the mechanics of the non-combat game is locked behind ritual magic. Lores, seek the whole, summoning, bountiful harvest, etc. There is a little in crafting, but I don't think artisan focused characters are complaining about their damage output compared to other classes. Rogues I...
  4. tarsus

    Melee Game Design Path Forward?

    Sorry, I use humor to highlight the absurdity of certain arguments. Fighters only do one thing, fight. Up front, they should do the most damage and take the most damage because they will be taking the most damage. If other classes are complaining that their damage is overshadowed by Fighter...
  5. tarsus

    Upcoming Removal of Eviscerating Blow and Spirit Temper Options for Affected Players

    How can it not be relevant when the burst is rendered useless by a character of the same level. Theoretical burst isn't quite as meaningful as realistic burst, which in most cases with eviscerate, is zero until the very end of a BBEG fight at which point most people on both sides just want the...
  6. tarsus

    Melee Game Design Path Forward?

    Obviously, since we are trying to make fighters do less damage, they should be more useful outside of combat right? I think fighters should get an attack that makes plants grow faster or maybe an intimidate skill that forces someone to tell everything they know about the history of an object or...
  7. tarsus

    Upcoming Removal of Eviscerating Blow and Spirit Temper Options for Affected Players

    Eh, a 7 Rogue can mechanically avoid 4 EBs by the time the fighter can do 2. Weapon and poison delivered attacks are just too easy to avoid. I could laugh off ten eviscerates in a row and still be comfortable to take risks. The power of EB wasn't necessarily that it does 500 body, but it...
  8. tarsus

    PC Crafting Materials survey

    Hi JT, The last game we played I believe only 3 people really cared about CM: myself and two others. Two of us are tinkerers with less than 10 tinkering (I think). the other person is my partner and a level 19 artisan. It seems we have valued it at 1 silver at CAAZ for the most part. No...
  9. tarsus

    PC Crafting Material survey

    Oops, wrong forum! Sorry.
  10. tarsus

    Salvager's Pack questions.

    Yep, that's the bandoleer type thing I was talking about. Thanks for the clarifications!
  11. tarsus

    Salvager's Pack questions.

    Just wondering what a valid target item is for the Salvager’s Pack (SP). 1. Backpack with multiple sections for the main compartment: If a backpack was designed so that the main compartment was divided into two completely separate sections but was closed by a single flap would that count as a...
  12. tarsus

    Alliance Rulebook 2.1 Draft 5

    Can't find mention of anything similar to "A player can challenge an NPC and request to see the documentation," as per player's guide pg. 48 and to some extent 62. . Page 84: Using potions Is it the intent of the new rule book to remove the 3 second minimum requirement found in the PG pg. 76...
  13. tarsus

    Profession / Merchant / CM

    Take this for what it is, just my personal experience, but I've had no problems with valuing CM at 1S despite Merchant 2. Honestly, we've valued it locally for less than 1S in most loot splits. I played with merchant, profession, and at least 1 type of craft in all but one of my builds for 7 or...
  14. tarsus

    Alliance Rulebook 2.1 Draft for Player Review

    Not sure if this is what you're looking for. If not, feel free to remove it to reduce clutter: The Starting Items section on page 10 of the new rule book does not mention using your starting pool of points to purchase magic items. Page 77 of the Player's Guide allows for it. Is it the intent...
  15. tarsus

    Overcap Characters

    There has not been a level cap since early 2022 so you should be good. "I believe the last game demonstrated the level cap is unnecessary, so moving forward, we can expect there to not be a level cap, barring extraneous circumstances." -Richard (Discord, 3/7/22)
  16. tarsus

    Break, Shatter and game items (newest packet)

    What is a game item (which does not have rit effects etc...) for the purpose of break and shatter? Does it include any object up to the size of a door such as the old shatter; or only referenced items from the rule book and tagged items? If break/shatter works on an object up to the size of...
  17. tarsus

    Need help developing a PC Villain Idea- Cult Leader?

    I think you have a great tabletop character idea but a pretty problematic larp character, (religion aspect aside for Alliance in particular). Can it be done? Sure, but it would require a tremendous amount of effort on your part to make sure everyone is having a good time. Remember, you are not...
  18. tarsus

    General 2.1 beta crafting feedback

    I’ve stated it many times now, but I guess I should say it again, immersive crafting is not for everyone. The whole point of mentioning it was to show the complete opposite perspective of the first approach I posted, which was having a separate crafting pool with absolutely no immersion...
  19. tarsus

    General 2.1 beta crafting feedback

    I'll directly address your comment from the pro DR-like perspective but it honestly doesn't matter because I have already conceded that players may not want to do it and have offered an alternative. If most people think like you, then we have alternative X. If most people are more into a...
  20. tarsus

    General 2.1 beta crafting feedback

    I get that some people don't want to do that, which is why I provided two options from two different perspectives that can work depending on what the players want: one where you roleplay crafting, and one where you don't have to at all - the main differences being you don't have to sacrifice...
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