Grianadhmad
Apprentice
I mentioned this spreadsheet that I'd been working on to a few adventurers and NPCs during market day, and they expressed enough interest that I feel comfortable sharing this with everyone. I have the spreadsheet in a view only format on Google Sheets. It automatically calculates skill availability, skill costs, and prerequisites based on race, school, and character class. I've seen other iterations of this in the sub-forums of other chapters, and I can't make any claims about mine being better or worse, but it's available for anyone to utilise.
So here's the link (version 1.x), for starters. [09/07/18 Edit: For Alliance 2.0, see posts below on Character Build Tracker 2.0.]
I recommend that you save your own copy on a computer (especially since it's view-only anyway). I have my own character build in there as an example.
Short instructions:
Once you have selected your race, your primary school, and your character class - put the number of instances of that skill purchase under the "# POSS" column (Column F). Poof done.
Longer instructions:
To get your total Build Points, enter the events you've attended on the "Event Tracker" sheet and watch the math unfold. Your final value will automatically transfer to cell F5 on the "Skills" sheet, so do not mess with it.
Also do not mess with cell E5, as it automatically calculates Build Points you have spent based on your selections in the "# POSS" column (and the Craftsman skills in the top right).
If you are claiming more skills than you have available Build Points for, the "Purchased" and "Build Pts" cells will both turn red and the font turn bold white.
I believe I have correctly programmed your Level and your Body Points to calculate based on your Build Points and your Character Class. Also, another drop down menu is available in cell A1 for people who are using this in other Alliance chapters. It is purely aesthetic and does not affect any other part of the build sheet.
If you have any other questions please don't hesitate to ask, but also if you are able to make good use of this let me know that it's working properly so I know I'm not a failure at programming xDD
So here's the link (version 1.x), for starters. [09/07/18 Edit: For Alliance 2.0, see posts below on Character Build Tracker 2.0.]
I recommend that you save your own copy on a computer (especially since it's view-only anyway). I have my own character build in there as an example.
Short instructions:
Once you have selected your race, your primary school, and your character class - put the number of instances of that skill purchase under the "# POSS" column (Column F). Poof done.
Longer instructions:
To get your total Build Points, enter the events you've attended on the "Event Tracker" sheet and watch the math unfold. Your final value will automatically transfer to cell F5 on the "Skills" sheet, so do not mess with it.
Also do not mess with cell E5, as it automatically calculates Build Points you have spent based on your selections in the "# POSS" column (and the Craftsman skills in the top right).
Availability requires that you declare how you acquired the skill in the Acquisition column. Either put "initial" if you started with that skill, or populate with a name and/or date that taught you the skill.
- If the row is light green and the "✓" symbol appears in the "AVAIL" column, you have the prerequisites for this skill and could claim it if you have sufficient Build Points.
- Once you put a number in "# POSS" on a light green row, the row will turn dark green to indicate that you legitimately possess this skill.
- If the row is red and the "✗" symbol appears in the "AVAIL" column, you can't ever legitimately possess that skill due to racial or class limitations.
- If the row is uncoloured / white and nothing is in "AVAIL", you don't have the prerequisites for this skill yet.
- If the row turns yellow after you populate "# POSS", and the "
" symbol appears in the "AVAIL" column, you don't have the prerequisites for this skill yet (same as above) and you need to clear out your "# POSS" for accuracy. It could be that you can't possess quite that many (as in the case of Earth and Celestial magics), you haven't been taught that skill in spite of having the Build Points for it, or that you plain old don't qualify for this skill yet.
If you are claiming more skills than you have available Build Points for, the "Purchased" and "Build Pts" cells will both turn red and the font turn bold white.
I believe I have correctly programmed your Level and your Body Points to calculate based on your Build Points and your Character Class. Also, another drop down menu is available in cell A1 for people who are using this in other Alliance chapters. It is purely aesthetic and does not affect any other part of the build sheet.
If you have any other questions please don't hesitate to ask, but also if you are able to make good use of this let me know that it's working properly so I know I'm not a failure at programming xDD
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