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jpariury said:Sarah said:Anything LCO (gems, asset tags, etc.) doesn't come out of that pool.
Gems do not come out of Treasure Policy because they are LCO? I thought I heard that they did come out of treasure policy.
jpariury said:Sarah said:Anything LCO (gems, asset tags, etc.) doesn't come out of that pool.
Sarah said:Egor said:I don't know about everyone else but I would much rather have cool items than coin. I can see that plot is trying to do that with the recent magic item auctions. I know I stockpile my coin because I want a really nice sword or a suit of arcane armor or some other badass item. I bet you could collect mounds of coin if you had Gemino auction off even just a basic Magic Sword or peices of Arcane armor. I bet people would even buy wacky items like Arcane armor on boxers, Or a broken bottle that grants life spells, or maybe pink fluffy stuffed bunny rabbit that grants death spells, or maybe a sword that can only be used by people under six foot. Stuff like that would be interesting to see.
The problem is, unless they're LCO items, the scrolls and components to make those items comes out of the treasure policy... which means less stuff going out for ritual casters.
If they were just assigned various point values and the treasure policy was reworked to just a be a net point total for the weekend, you could easily and regularly do this kind of thing. (1cp = 1pt)
However, as it stands, putting out pre-made magic items doesn't necessarily generate the cash you think it should. People would rather hunt up the scrolls and reagents to custom build magic items.
Datajax said:Back to the Bank Idea. As for the hold getting robbed, I think that the answer to that is duplication of information. I would favor a local copy and an internet copy being updated together. As for the large sums of coin being with drawn I see a few scenarios where that happens. First, on a small scale I see this as a non issue because the goal is to have more coin than treasure policy for the event. In the case of hundreds to thousands of coins I think a more modern approach to banking would be better. ( While I want to be able to roll the guy who just withdrew 1000 gold) If there was a marker system a player could "transfer" gold to the selling party. OR the transactions could be done at the bank. However, I think the largest sums of coins will be spent on large items purchased from the plot team, like houses, boats, and auctioned items, in this event the plot team can just deduct the proper amount.
And that's about 2 cents worth
Rob
Dave said:I am not nay-saying them out of hand. JP is right about the flexibility of the treasure policy. Magic items can either be dfone as rituals and components or as production, but honestly? The players would probably be surprised just how much production goes into one, good, magic item. It can eat through it VERY fast and then one or two people get the loot.
jpariury said:That's about the only flexibility that isn't allowed: take the points allotted, turn it into a magic item, then deconstruct the magic item into components and scrolls. And that would certainly be worth looking into.
Dave said:and how much would you pay for a PA2 t-shirt only usable by stone elves?
(but not scrolls and components, which are calculated independently)