Hello. I've been thinking about a campaign where ritual magic can do interesting things, but can't replicate build abilities. To that end I'm interested to see what people would think about a campaign where the following rituals were restricted from entering the campaign:
Channel Spell
Damage Aura
Monster Slayer
Race Reaver
Enchant
Expanded Enchantment
Greater Wand
Master Construct
Spirit Link
Spirit Store
Store Ability
Cloak
Bane
Elemental Burst
Elemental Aura
Earth/Chaos Aura
The monster cards would have to be written with this in mind, but what do people think about such a place in the mists?
(Of note. I considered putting Arcane Armor on this list, but given the real life costs/difficulties some folks have with real armor, I am leaving it available to players from a service standpoint).
Channel Spell
Damage Aura
Monster Slayer
Race Reaver
Enchant
Expanded Enchantment
Greater Wand
Master Construct
Spirit Link
Spirit Store
Store Ability
Cloak
Bane
Elemental Burst
Elemental Aura
Earth/Chaos Aura
The monster cards would have to be written with this in mind, but what do people think about such a place in the mists?
(Of note. I considered putting Arcane Armor on this list, but given the real life costs/difficulties some folks have with real armor, I am leaving it available to players from a service standpoint).
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