Avaran
Exemplar
Toddo said:My big problem is that Death and Chaos Elementals have not (in the chapters I've played) been portrayed as necromantic, but rather as parts of the natural order that might employ such magic. I'd honestly be happy seeing the "Earth/Chaos" debate taken out of the cosmological spectrum and changed to a "Health/Rot" debate. Please note that I only chose those words based on the fact that they are both one syllable. Let us leave the four foundation and magesterium elements to be the building blocks of the world and move the debate into a realm where both necromancy AND healing are both perversions of the natural order. This would preserve the debate as to if necromancy is evil, and move the discussion into if earth magic is also evil. Heck, it could lead to a third faction that believes only Alchemy is within the cycle, leading to slower healing times as PCs get healed 2 points at a time.
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Necromancy is required to be 'evil' / 'against all in-game laws'. Because of that, I just can't see that happening.
Please note that while I find it an interesting idea, it doesn't really work for this game and its world.