Tantarus
Knight
So I have seen this pop up alot in threads about balance between earth and celestial. But I have never really seen an answer why earth should not get a wand. Even if it only did healing/chaos it would be a big step to balancing the 2 schools.
Currently just picking celestial gets you around twice as many packets to throw or use in a day. Which is alot of extra things to do over the course of an event. Even if the wand was healing only it would let earth memorize more offensive spells if they wanted to go that way or more effect removal spells if they wanted to remain healing focused.
Or if you really want to give earth something to do in fights give them a wand that does actual damage like an Order wand or something so they can be useful in any fight, not just undead. Earth should not be relegated to a choice of sitting in the back and used as a heal battery or burning all there spells on offensive.
Giving earth wands would be a large boon to the class no matter which way you play it. Also lets be real, how is it remotely fair that just for picking a different school of magic and at no build cost you get double the stuff to do in a day. I really don't understand how this imbalance has gone on so long. Would the owners care to enlighten us?
I feel like between adding an earth wand and removing golems you bring both scholars to be much more on par with each other. Celestial feels like it is at the right place powerful wise (sans golems) and earth needs to be caught up to it. (Assuming none of this paragon stuff happens)
Currently just picking celestial gets you around twice as many packets to throw or use in a day. Which is alot of extra things to do over the course of an event. Even if the wand was healing only it would let earth memorize more offensive spells if they wanted to go that way or more effect removal spells if they wanted to remain healing focused.
Or if you really want to give earth something to do in fights give them a wand that does actual damage like an Order wand or something so they can be useful in any fight, not just undead. Earth should not be relegated to a choice of sitting in the back and used as a heal battery or burning all there spells on offensive.
Giving earth wands would be a large boon to the class no matter which way you play it. Also lets be real, how is it remotely fair that just for picking a different school of magic and at no build cost you get double the stuff to do in a day. I really don't understand how this imbalance has gone on so long. Would the owners care to enlighten us?
I feel like between adding an earth wand and removing golems you bring both scholars to be much more on par with each other. Celestial feels like it is at the right place powerful wise (sans golems) and earth needs to be caught up to it. (Assuming none of this paragon stuff happens)
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