Cory Walker
Adept
These are my notes from the meeting, posting per request. If there is something I missed, feel free to post here and I will add it.
Camp?
Camp?
- Girl Scout Camp (where out game has been held for the last few years) is closed and we are not sure if it will open again.
- All other camps in our area are twice as expensive.
- General Meeting was called to discuss, feel out our player base, and make a united decision regarding camp and our game.
- Likely going to be tent camping this season, which Thetford acknowledges sucks for travelers especially.
- Questions were asked about the Boy Scout Camp; it closed October 2016. Thetford has tried to contact them as well, but both Girl and Boy Scout camps are owned by the locale rotary clubs.
- Cassidy said that her family has 21 acres of land (land if currently for sale), still would have to tent.
- Tory's lead was too expensive (paintball area)
- We are considering tent events and then maybe splurging at the end of the year for one of the expensive camps for our closer.
- Summer suggested both IG and OOG auctions to help with funding; everyone agreed was a good idea.
- Thetford check two hour radius out of Traverse in regards to camps
- No one was against tent events as long as their were bathrooms/porta-potties.
- If we are tenting with no structure (tavern building or pavilion without electricity), there will be NO TAVERN or FOOD provided. Will be up to PCs feed themselves or someone might see incentive make some extra coin (by sharing or making food).
- With tent camping over cabin camping, we (both PCs and the NPCs) will feel the seasons more (the colder spring and fall temps plus weather)
- Was asked about the costs of events; overall the group was cohesive about keeping the price for events the same for this season
- July Event? We could have events in July again if we wanted (before we were not able to do because that is when the Scouts used the camps) or have community day. IG/OOG auction was brought up again for this event.
- Thetford asked what everyone's travel distance was. Matt B said about a hour and half for a local chapter. We are also limited how far south we can go because of Alliance South Michigan.
- Thetford will work on finding tent sites and get a schedule posted soon.
- With tents, there will be no rogueing tents. Questions were asked about wards, and yes this lose their value for the time being until we get a site with structures.
- Also with tents, will not be combat by them (strings/trip hazards).
- Revising the 2017 IBGA Policy (will be updated on forums and website soon)
- Being limited to one action; craftsman may help in this action but no longer yield an extra action.
- IBGA will 90% of the time result in IG plot and/or encounters; this is your way of letting us know what you are especially interested in and wish to explore. Or if you wishing to speak to a specific NPC.
- IBGA deadline will be two weeks before an event. Plot team usually meets in-between events and have lives outside of larp that sometimes last minute IBGA responses get hard.
- You will only get a IBGA response if you are attending an event; the purpose of these IBGA again is create plot and mods that you are interested in. If you are not attending an event, please refrain for submitting an IBGA.
- Still have to pre-reg in order to submit an IBGA. Most of plot team gets notifications when pre-reg forms are submitted. (Winter/Opener IBGA will be excluded, but again please only submit an IBGA if you are planning on attending)
- IBGA will be submitted through our website soon, similar to pre-reg.
- Brigit brough up the idea of intent (of your IBGA) box, which sounds like a great idea
- There will be winter/opener IBGAs; Cory was waiting until after general meeting and some of his concerns before working with the plot team. Expect some postings in April for you to react to or to submit IBGA of your own choosing.
- PC Town (related to camp);
- brought up the relation of camp(s) changing with the town changing. That the mists shifts and forces PCs off what buildings, circles, and walls they had build over the year exposing new ruins of the area.
- Everyone seemed to like the idea
- Circles were the main concern; plot will work to resolve these in plot ways.
- The portal would be the center part of the mist shifting and would still be there.
- The Mists and Mist Effects
- Cleared up there was never an obliterate given or on the Mists list; pure PC rumor that ultimately ended up scaring other PCs from traveling in the Mists;
- With that said plot team learned it's lesson with Mists effects and look to the opener for deal with that (Cory wouldn't say more about that)
- Mist will still affect travel, but probably similar in ways how it did to first half of least season (might not get to the correct destination or mist travel encounters
- Grouping up
- Mods going forward are going to be tailored and written for about 5 players with various skills
- Discussion about how the game is a lot more fun with playing with others.
- Bring someone you might not bring along or is new; you might just make their event awesome by doing so.
- The Mists is more likely going to be the limiter
- With that said, if you are frustrated and can't get anyone to go on your mod, talk to Cory or Thetford.
- Night-time difficulty and Monster Camp Cut-Off
- At nighttime, things are going to be more difficult both IG and OOG.
- OOG: Tent camps are very unlikely to have outside lights
- IG: This is when difficult encounters and monsters tend to spawn from the Mists.
- OOG: Plot team is usually trying to get out a lot of things out both Friday and Saturday nights, that sometimes get muddled/slowed down by PCs (not intentionally) seeking more personal or side plot.
- There will be better pacing and foreshadowing this year of the bigger fights or problems coming (unless there is a reason for there not too, like a giant mist monsters coming from the Mists)
- There will be a Monster camp cut off; monsters need sleep too! New camps, lack of light (and the safety concerns with that), and lack of knowledge of the camp all reasons.
- But Monster camp will start earlier. Instead of things not starting backup around 10 to noon, things likely will start back up between 8 to 10. Aim is to make the best time of daylight as we can.
- There were concerns about losing play time; is the same amount of time
- Might be play time on Sunday mornings as well
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