Muir
Elite
Can I ask what the thought process behind replacing Resist Fear with Resist Poison for High Orcs was? I really like Resist Fear on them from an in-game standpoint, and it will be a major change for a lot of players who are used to their PCs being able to shrug of fear effects as that is a very noticeable and prominent bit of High Orc roleplay.
I can't see it as a 'simplification' point, as other races with multiple racials seem to be keeping them, and in fact adding to them in the case of Kin.
I can't see it as a 'simplification' point, as other races with multiple racials seem to be keeping them, and in fact adding to them in the case of Kin.