DracoIam
Spellsword
Gorka teach
Earh Guild Call Alterations are the group of aliments that usually can be sometimes caused by poisons or gasses.
these Alterations called Feeblemind, Hallucinate, Intoxicate, Laugh, Nausea, Paranoia, and Vertigo.
Feeblemind: it will make you stupid and can't fight. They still keep basic instinct to run away from danger, but not smart enough to fix it themselves. It lasts 10 Minutes
How to fix it: Antidote Dispel, purify, time or death
Hallucinate: you start seeing stuff that isn't there, you can still fight though it hard to tell what you fight, sometimes victim will fight friends or walls thinking them bad things. It will last 10 Minutes
How to fix it: Antidote dispel, purify, time or death
Intoxicate: You drunk, can still fight. Lasts 10 Minutes
How to fix it: Antidote dispel, purify, time or death
Laugh: you laugh and giggle though nothing funny. Can't fight but can talk and run, and drink potion. It last 10 Minutes. Cus sometimes it hurt laughing so much sometimes it kinder to waylay victim, but keep eye on them so they don't start dying.
How to fix it: Antidote dispel, purify, time or death
Nausea: gonna get messy, puke everywhere. Can't run can't fight, but can talk and drink potion. It lasts 10 Minutes.
How to fix it: Antidote dispel, purify, time or death
Paranoia: Like opposite of charm you feel like no one your friend any more and they want to hurt you. Can still fight and but you don't realize that you paranoid. It Lasts 10 Minutes.
How to fix it: Antidote dispel, purify, time or death
Vertigo: Make you dizzy and fall down a lot. Can't fight but can talk. It last 10 Minutes.
How to fix it: Antidote dispel, purify, time or death
That Alterations. Some things need fixing some thing not, not need to purify when you have Antidote, it Cheaper to make and More can be made at a time.
-Gorka
Healer of the Gadian Earth guild
Shadow's light
Earh Guild Call Alterations are the group of aliments that usually can be sometimes caused by poisons or gasses.
these Alterations called Feeblemind, Hallucinate, Intoxicate, Laugh, Nausea, Paranoia, and Vertigo.
Feeblemind: it will make you stupid and can't fight. They still keep basic instinct to run away from danger, but not smart enough to fix it themselves. It lasts 10 Minutes
How to fix it: Antidote Dispel, purify, time or death
Hallucinate: you start seeing stuff that isn't there, you can still fight though it hard to tell what you fight, sometimes victim will fight friends or walls thinking them bad things. It will last 10 Minutes
How to fix it: Antidote dispel, purify, time or death
Intoxicate: You drunk, can still fight. Lasts 10 Minutes
How to fix it: Antidote dispel, purify, time or death
Laugh: you laugh and giggle though nothing funny. Can't fight but can talk and run, and drink potion. It last 10 Minutes. Cus sometimes it hurt laughing so much sometimes it kinder to waylay victim, but keep eye on them so they don't start dying.
How to fix it: Antidote dispel, purify, time or death
Nausea: gonna get messy, puke everywhere. Can't run can't fight, but can talk and drink potion. It lasts 10 Minutes.
How to fix it: Antidote dispel, purify, time or death
Paranoia: Like opposite of charm you feel like no one your friend any more and they want to hurt you. Can still fight and but you don't realize that you paranoid. It Lasts 10 Minutes.
How to fix it: Antidote dispel, purify, time or death
Vertigo: Make you dizzy and fall down a lot. Can't fight but can talk. It last 10 Minutes.
How to fix it: Antidote dispel, purify, time or death
That Alterations. Some things need fixing some thing not, not need to purify when you have Antidote, it Cheaper to make and More can be made at a time.
-Gorka
Healer of the Gadian Earth guild
Shadow's light